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handle fullscreen pre-map
stupid-ass qt
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@@ -100,6 +100,9 @@ public:
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bool m_bNoFocus = false;
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bool m_bNoInitialFocus = false;
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// initial fullscreen
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bool m_bWantsInitialFullscreen = false;
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SSurfaceTreeNode* m_pSurfaceTree = nullptr;
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// Animated border
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