Added rendertime no overlay

This commit is contained in:
vaxerski
2022-05-28 17:40:57 +02:00
parent 8c10857f14
commit 7d442d4851
3 changed files with 46 additions and 3 deletions

View File

@@ -12,11 +12,13 @@ public:
int draw(int offset);
void renderData(SMonitor* pMonitor, float µs);
void renderDataNoOverlay(SMonitor* pMonitor, float µs);
void frameData(SMonitor* pMonitor);
private:
std::deque<float> m_dLastFrametimes;
std::deque<float> m_dLastRenderTimes;
std::deque<float> m_dLastRenderTimesNoOverlay;
std::chrono::high_resolution_clock::time_point m_tpLastFrame;
SMonitor* m_pMonitor = nullptr;
wlr_box m_wbLastDrawnBox;
@@ -27,6 +29,7 @@ public:
void draw();
void renderData(SMonitor*, float µs);
void renderDataNoOverlay(SMonitor*, float µs);
void frameData(SMonitor*);
private: