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layout: update rules before applying fullscreen nodes in layouts
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@@ -2284,7 +2284,6 @@ void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode
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g_pXWaylandManager->setWindowFullscreen(pWindow, pWindow->shouldSendFullscreenState());
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pWindow->updateDynamicRules();
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updateWindowAnimatedDecorationValues(pWindow);
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// make all windows on the same workspace under the fullscreen window
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