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internal: Protocol C++ Wraps + XDGOutput impl (#2733)
move to our own xdgoutput impl instead of wlr's
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@@ -1,9 +1,13 @@
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#include "ProtocolManager.hpp"
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#include "xdg-output-unstable-v1-protocol.h"
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CProtocolManager::CProtocolManager() {
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m_pToplevelExportProtocolManager = std::make_unique<CToplevelExportProtocolManager>();
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m_pFractionalScaleProtocolManager = std::make_unique<CFractionalScaleProtocolManager>();
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m_pTextInputV1ProtocolManager = std::make_unique<CTextInputV1ProtocolManager>();
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m_pGlobalShortcutsProtocolManager = std::make_unique<CGlobalShortcutsProtocolManager>();
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m_pScreencopyProtocolManager = std::make_unique<CScreencopyProtocolManager>();
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}
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m_pXDGOutputProtocol = std::make_unique<CXDGOutputProtocol>(&zxdg_output_manager_v1_interface, 3, "XDGOutput");
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}
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