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snap: fix border_overlap
option for monitor snapping (#10987)
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@@ -6,6 +6,9 @@
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#define private public
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#include <src/config/ConfigManager.hpp>
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#include <src/config/ConfigDescriptions.hpp>
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#include <src/layout/IHyprLayout.hpp>
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#include <src/managers/LayoutManager.hpp>
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#include <src/Compositor.hpp>
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#undef private
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#include "globals.hpp"
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@@ -30,10 +33,26 @@ static SDispatchResult test(std::string in) {
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};
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}
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// Trigger a snap move event for the active window
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static SDispatchResult snapMove(std::string in) {
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const auto PLASTWINDOW = g_pCompositor->m_lastWindow.lock();
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if (!PLASTWINDOW->m_isFloating)
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return {.success = false, .error = "Window must be floating"};
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Vector2D pos = PLASTWINDOW->m_realPosition->goal();
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Vector2D size = PLASTWINDOW->m_realSize->goal();
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g_pLayoutManager->getCurrentLayout()->performSnap(pos, size, PLASTWINDOW, MBIND_MOVE, -1, size);
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*PLASTWINDOW->m_realPosition = pos.round();
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return {};
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}
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APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
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PHANDLE = handle;
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HyprlandAPI::addDispatcherV2(PHANDLE, "plugin:test:test", ::test);
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HyprlandAPI::addDispatcherV2(PHANDLE, "plugin:test:snapmove", ::snapMove);
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return {"hyprtestplugin", "hyprtestplugin", "Vaxry", "1.0"};
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}
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