compositor: drop unused vectorToWindow func

This commit is contained in:
Vaxry
2023-11-17 15:29:51 +00:00
parent 1d9bfa60a1
commit 84bc0a73f6
2 changed files with 0 additions and 41 deletions

View File

@@ -137,7 +137,6 @@ class CCompositor {
void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
bool windowExists(CWindow*);
bool windowValidMapped(CWindow*);
CWindow* vectorToWindow(const Vector2D&);
CWindow* vectorToWindowIdeal(const Vector2D&); // used only for finding a window to focus on, basically a "findFocusableWindow"
CWindow* vectorToWindowTiled(const Vector2D&);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);