config: nuke explicit_sync settings

were not used anymore, explicit is on by default
This commit is contained in:
Vaxry
2025-06-19 14:58:03 +02:00
parent 54ccf9c6b3
commit 86b5e3bfbc
5 changed files with 5 additions and 67 deletions

View File

@@ -1439,18 +1439,6 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
* render:
*/
SConfigOptionDescription{
.value = "render:explicit_sync",
.description = "Whether to enable explicit sync support. Requires a hyprland restart. 0 - no, 1 - yes, 2 - auto based on the gpu driver",
.type = CONFIG_OPTION_INT,
.data = SConfigOptionDescription::SRangeData{2, 0, 2},
},
SConfigOptionDescription{
.value = "render:explicit_sync_kms",
.description = "Whether to enable explicit sync support for the KMS layer. Requires explicit_sync to be enabled. 0 - no, 1 - yes, 2 - auto based on the gpu driver",
.type = CONFIG_OPTION_INT,
.data = SConfigOptionDescription::SRangeData{2, 0, 2},
},
SConfigOptionDescription{
.value = "render:direct_scanout",
.description = "Enables direct scanout. Direct scanout attempts to reduce lag when there is only one fullscreen application on a screen (e.g. game). It is also "