drag: check min size for reisze drags

fixes #4920
This commit is contained in:
Vaxry
2024-03-02 15:25:32 +00:00
parent 52db216608
commit 8811f4b69a
3 changed files with 17 additions and 1 deletions

View File

@@ -337,7 +337,7 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
} else if (g_pInputManager->dragMode == MBIND_RESIZE || g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO || g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) {
if (DRAGGINGWINDOW->m_bIsFloating) {
Vector2D MINSIZE = Vector2D(20, 20);
Vector2D MINSIZE = g_pXWaylandManager->getMinSizeForWindow(DRAGGINGWINDOW).clamp({20, 20});
Vector2D MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW);
Vector2D newSize = m_vBeginDragSizeXY;