Added active/inactive opacity

This commit is contained in:
vaxerski
2022-04-17 21:44:06 +02:00
parent 7b1eaca840
commit 8a8877e739
2 changed files with 3 additions and 1 deletions

View File

@@ -89,7 +89,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
renderdata.w = pWindow->m_vRealSize.x;
renderdata.h = pWindow->m_vRealSize.y;
renderdata.dontRound = pWindow->m_bIsFullscreen;
renderdata.fadeAlpha = pWindow->m_fAlpha;
renderdata.fadeAlpha = pWindow->m_fAlpha * (pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity"));
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);