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https://github.com/hyprwm/Hyprland.git
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Plugin System (#1590)
--------- Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
This commit is contained in:
@@ -21,6 +21,8 @@
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#define INITANIMCFG(name) animationConfig[name] = {}
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#define CREATEANIMCFG(name, parent) animationConfig[name] = {false, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]}
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#define HANDLE void*
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struct SConfigValue {
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int64_t intValue = -INT64_MAX;
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float floatValue = -__FLT_MAX__;
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@@ -159,6 +161,9 @@ class CConfigManager {
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std::unordered_map<std::string, SAnimationPropertyConfig> getAnimationConfig();
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void addPluginConfigVar(HANDLE handle, const std::string& name, const SConfigValue& value);
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void removePluginConfig(HANDLE handle);
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// no-op when done.
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void dispatchExecOnce();
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@@ -180,33 +185,35 @@ class CConfigManager {
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std::string configCurrentPath;
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private:
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std::deque<std::string> configPaths; // stores all the config paths
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std::unordered_map<std::string, time_t> configModifyTimes; // stores modify times
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std::unordered_map<std::string, std::string> configDynamicVars; // stores dynamic vars declared by the user
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std::unordered_map<std::string, SConfigValue> configValues;
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std::unordered_map<std::string, std::unordered_map<std::string, SConfigValue>> deviceConfigs; // stores device configs
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std::deque<std::string> configPaths; // stores all the config paths
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std::unordered_map<std::string, time_t> configModifyTimes; // stores modify times
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std::unordered_map<std::string, std::string> configDynamicVars; // stores dynamic vars declared by the user
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std::unordered_map<std::string, SConfigValue> configValues;
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std::unordered_map<std::string, std::unordered_map<std::string, SConfigValue>> deviceConfigs; // stores device configs
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std::unordered_map<std::string, SAnimationPropertyConfig> animationConfig; // stores all the animations with their set values
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std::unordered_map<std::string, SAnimationPropertyConfig> animationConfig; // stores all the animations with their set values
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std::string currentCategory = ""; // For storing the category of the current item
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std::string currentCategory = ""; // For storing the category of the current item
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std::string parseError = ""; // For storing a parse error to display later
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std::string parseError = ""; // For storing a parse error to display later
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std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
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std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
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std::vector<std::pair<std::string, std::string>> boundWorkspaces;
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std::vector<std::pair<std::string, std::string>> boundWorkspaces;
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std::vector<SExecRequestedRule> execRequestedRules; // rules requested with exec, e.g. [workspace 2] kitty
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std::vector<SExecRequestedRule> execRequestedRules; // rules requested with exec, e.g. [workspace 2] kitty
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bool isFirstLaunch = true; // For exec-once
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std::unordered_map<HANDLE, std::unique_ptr<std::unordered_map<std::string, SConfigValue>>> pluginConfigs; // stores plugin configs
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std::deque<SMonitorRule> m_dMonitorRules;
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std::deque<SWindowRule> m_dWindowRules;
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std::deque<SLayerRule> m_dLayerRules;
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std::deque<std::string> m_dBlurLSNamespaces;
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bool isFirstLaunch = true; // For exec-once
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bool firstExecDispatched = false;
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std::deque<std::string> firstExecRequests;
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std::deque<SMonitorRule> m_dMonitorRules;
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std::deque<SWindowRule> m_dWindowRules;
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std::deque<SLayerRule> m_dLayerRules;
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std::deque<std::string> m_dBlurLSNamespaces;
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bool firstExecDispatched = false;
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std::deque<std::string> firstExecRequests;
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// internal methods
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void setDefaultVars();
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