Plugin System (#1590)

---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
This commit is contained in:
Vaxry
2023-02-27 12:32:38 +00:00
committed by GitHub
parent 74a10f26a4
commit 8b81f41e52
45 changed files with 1691 additions and 85 deletions

View File

@@ -21,6 +21,8 @@
#define INITANIMCFG(name) animationConfig[name] = {}
#define CREATEANIMCFG(name, parent) animationConfig[name] = {false, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]}
#define HANDLE void*
struct SConfigValue {
int64_t intValue = -INT64_MAX;
float floatValue = -__FLT_MAX__;
@@ -159,6 +161,9 @@ class CConfigManager {
std::unordered_map<std::string, SAnimationPropertyConfig> getAnimationConfig();
void addPluginConfigVar(HANDLE handle, const std::string& name, const SConfigValue& value);
void removePluginConfig(HANDLE handle);
// no-op when done.
void dispatchExecOnce();
@@ -180,33 +185,35 @@ class CConfigManager {
std::string configCurrentPath;
private:
std::deque<std::string> configPaths; // stores all the config paths
std::unordered_map<std::string, time_t> configModifyTimes; // stores modify times
std::unordered_map<std::string, std::string> configDynamicVars; // stores dynamic vars declared by the user
std::unordered_map<std::string, SConfigValue> configValues;
std::unordered_map<std::string, std::unordered_map<std::string, SConfigValue>> deviceConfigs; // stores device configs
std::deque<std::string> configPaths; // stores all the config paths
std::unordered_map<std::string, time_t> configModifyTimes; // stores modify times
std::unordered_map<std::string, std::string> configDynamicVars; // stores dynamic vars declared by the user
std::unordered_map<std::string, SConfigValue> configValues;
std::unordered_map<std::string, std::unordered_map<std::string, SConfigValue>> deviceConfigs; // stores device configs
std::unordered_map<std::string, SAnimationPropertyConfig> animationConfig; // stores all the animations with their set values
std::unordered_map<std::string, SAnimationPropertyConfig> animationConfig; // stores all the animations with their set values
std::string currentCategory = ""; // For storing the category of the current item
std::string currentCategory = ""; // For storing the category of the current item
std::string parseError = ""; // For storing a parse error to display later
std::string parseError = ""; // For storing a parse error to display later
std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
std::vector<std::pair<std::string, std::string>> boundWorkspaces;
std::vector<std::pair<std::string, std::string>> boundWorkspaces;
std::vector<SExecRequestedRule> execRequestedRules; // rules requested with exec, e.g. [workspace 2] kitty
std::vector<SExecRequestedRule> execRequestedRules; // rules requested with exec, e.g. [workspace 2] kitty
bool isFirstLaunch = true; // For exec-once
std::unordered_map<HANDLE, std::unique_ptr<std::unordered_map<std::string, SConfigValue>>> pluginConfigs; // stores plugin configs
std::deque<SMonitorRule> m_dMonitorRules;
std::deque<SWindowRule> m_dWindowRules;
std::deque<SLayerRule> m_dLayerRules;
std::deque<std::string> m_dBlurLSNamespaces;
bool isFirstLaunch = true; // For exec-once
bool firstExecDispatched = false;
std::deque<std::string> firstExecRequests;
std::deque<SMonitorRule> m_dMonitorRules;
std::deque<SWindowRule> m_dWindowRules;
std::deque<SLayerRule> m_dLayerRules;
std::deque<std::string> m_dBlurLSNamespaces;
bool firstExecDispatched = false;
std::deque<std::string> firstExecRequests;
// internal methods
void setDefaultVars();