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https://github.com/hyprwm/Hyprland.git
synced 2025-08-16 12:33:48 -07:00
core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us. It's not a strict requirement to be compliant, but I tuned it to be alright.
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@@ -21,14 +21,14 @@
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class CXDGSurfaceResource;
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class CXWaylandSurface;
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enum eIdleInhibitMode {
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enum eIdleInhibitMode : uint8_t {
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IDLEINHIBIT_NONE = 0,
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IDLEINHIBIT_ALWAYS,
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IDLEINHIBIT_FULLSCREEN,
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IDLEINHIBIT_FOCUS
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};
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enum eGroupRules {
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enum eGroupRules : uint8_t {
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// effective only during first map, except for _ALWAYS variant
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GROUP_NONE = 0,
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GROUP_SET = 1 << 0, // Open as new group or add to focused group
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@@ -40,7 +40,7 @@ enum eGroupRules {
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GROUP_OVERRIDE = 1 << 6, // Override other rules
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};
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enum eGetWindowProperties {
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enum eGetWindowProperties : uint8_t {
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WINDOW_ONLY = 0,
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RESERVED_EXTENTS = 1 << 0,
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INPUT_EXTENTS = 1 << 1,
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@@ -50,7 +50,7 @@ enum eGetWindowProperties {
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USE_PROP_TILED = 1 << 5,
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};
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enum eSuppressEvents {
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enum eSuppressEvents : uint8_t {
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SUPPRESS_NONE = 0,
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SUPPRESS_FULLSCREEN = 1 << 0,
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SUPPRESS_MAXIMIZE = 1 << 1,
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@@ -64,7 +64,7 @@ struct SAlphaValue {
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float m_fAlpha;
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bool m_bOverride;
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float applyAlpha(float alpha) {
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float applyAlpha(float alpha) const {
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if (m_bOverride)
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return m_fAlpha;
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else
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@@ -72,8 +72,8 @@ struct SAlphaValue {
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};
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};
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enum eOverridePriority {
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PRIORITY_LAYOUT,
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enum eOverridePriority : uint8_t {
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PRIORITY_LAYOUT = 0,
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PRIORITY_WORKSPACE_RULE,
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PRIORITY_WINDOW_RULE,
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PRIORITY_SET_PROP,
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@@ -85,9 +85,7 @@ class CWindowOverridableVar {
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CWindowOverridableVar(T const& value, eOverridePriority priority) {
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values[priority] = value;
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}
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CWindowOverridableVar(T const& value) {
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defaultValue = value;
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}
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CWindowOverridableVar(T const& value) : defaultValue{value} {}
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CWindowOverridableVar() = default;
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~CWindowOverridableVar() = default;
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@@ -219,7 +217,7 @@ struct SInitialWorkspaceToken {
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std::string workspace;
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};
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struct sFullscreenState {
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struct SFullscreenState {
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eFullscreenMode internal = FSMODE_NONE;
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eFullscreenMode client = FSMODE_NONE;
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};
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@@ -278,7 +276,7 @@ class CWindow {
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bool m_bIsFloating = false;
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bool m_bDraggingTiled = false; // for dragging around tiled windows
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bool m_bWasMaximized = false;
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sFullscreenState m_sFullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE};
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SFullscreenState m_sFullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE};
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std::string m_szTitle = "";
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std::string m_szClass = "";
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std::string m_szInitialTitle = "";
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@@ -400,7 +398,7 @@ class CWindow {
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CTagKeeper m_tags;
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// For the list lookup
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bool operator==(const CWindow& rhs) {
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bool operator==(const CWindow& rhs) const {
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return m_pXDGSurface == rhs.m_pXDGSurface && m_pXWaylandSurface == rhs.m_pXWaylandSurface && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize &&
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m_bFadingOut == rhs.m_bFadingOut;
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}
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@@ -421,7 +419,7 @@ class CWindow {
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void updateToplevel();
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void updateSurfaceScaleTransformDetails(bool force = false);
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void moveToWorkspace(PHLWORKSPACE);
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PHLWINDOW X11TransientFor();
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PHLWINDOW x11TransientFor();
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void onUnmap();
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void onMap();
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void setHidden(bool hidden);
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@@ -480,7 +478,7 @@ class CWindow {
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Vector2D requestedMinSize();
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Vector2D requestedMaxSize();
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inline CBox getWindowMainSurfaceBox() const {
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CBox getWindowMainSurfaceBox() const {
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return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
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}
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