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core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us. It's not a strict requirement to be compliant, but I tuned it to be alright.
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@@ -33,7 +33,7 @@ class CLayerShellResource {
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void configure(const Vector2D& size);
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void sendClosed();
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enum eCommittedState {
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enum eCommittedState : uint8_t {
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STATE_SIZE = (1 << 0),
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STATE_ANCHOR = (1 << 1),
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STATE_EXCLUSIVE = (1 << 2),
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