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ime-v2: move to new impl
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160
src/protocols/InputMethodV2.hpp
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160
src/protocols/InputMethodV2.hpp
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#pragma once
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include "WaylandProtocol.hpp"
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#include "input-method-unstable-v2.hpp"
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#include "text-input-unstable-v3.hpp"
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#include "../helpers/signal/Signal.hpp"
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#include "../desktop/WLSurface.hpp"
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class CInputMethodKeyboardGrabV2;
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class CInputMethodPopupV2;
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class CInputMethodV2 {
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public:
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CInputMethodV2(SP<CZwpInputMethodV2> resource_);
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~CInputMethodV2();
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struct {
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CSignal onCommit;
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CSignal destroy;
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CSignal newPopup;
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} events;
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struct SState {
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void reset();
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struct {
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std::string string;
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bool committed = false;
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} committedString;
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struct {
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std::string string;
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int32_t begin = 0, end = 0;
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bool committed = false;
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} preeditString;
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struct {
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uint32_t before = 0, after = 0;
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bool committed = false;
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} deleteSurrounding;
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};
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SState pending, current;
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bool good();
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void activate();
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void deactivate();
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void surroundingText(const std::string& text, uint32_t cursor, uint32_t anchor);
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void textChangeCause(zwpTextInputV3ChangeCause changeCause);
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void textContentType(zwpTextInputV3ContentHint hint, zwpTextInputV3ContentPurpose purpose);
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void done();
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void unavailable();
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void sendInputRectangle(const CBox& box);
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bool hasGrab();
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void sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state state);
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void sendMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group);
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void setKeyboard(wlr_keyboard* keyboard);
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wl_client* client();
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wl_client* grabClient();
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private:
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SP<CZwpInputMethodV2> resource;
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std::vector<WP<CInputMethodKeyboardGrabV2>> grabs;
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std::vector<WP<CInputMethodPopupV2>> popups;
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WP<CInputMethodV2> self;
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bool active = false;
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CBox inputRectangle;
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friend class CInputMethodPopupV2;
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friend class CInputMethodKeyboardGrabV2;
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friend class CInputMethodV2Protocol;
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};
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class CInputMethodKeyboardGrabV2 {
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public:
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CInputMethodKeyboardGrabV2(SP<CZwpInputMethodKeyboardGrabV2> resource_, SP<CInputMethodV2> owner_);
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~CInputMethodKeyboardGrabV2();
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bool good();
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SP<CInputMethodV2> getOwner();
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wl_client* client();
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void sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state state);
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void sendMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group);
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void sendKeyboardData(wlr_keyboard* keyboard);
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private:
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SP<CZwpInputMethodKeyboardGrabV2> resource;
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WP<CInputMethodV2> owner;
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wlr_keyboard* pLastKeyboard = nullptr; // READ-ONLY
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};
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class CInputMethodPopupV2 {
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public:
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CInputMethodPopupV2(SP<CZwpInputPopupSurfaceV2> resource_, SP<CInputMethodV2> owner_, wlr_surface* surface);
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~CInputMethodPopupV2();
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bool good();
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void sendInputRectangle(const CBox& box);
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wlr_surface* surface();
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struct {
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CSignal map;
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CSignal unmap;
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CSignal commit;
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CSignal destroy;
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} events;
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bool mapped = false;
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private:
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SP<CZwpInputPopupSurfaceV2> resource;
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WP<CInputMethodV2> owner;
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wlr_surface* pSurface = nullptr;
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DYNLISTENER(commitSurface);
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DYNLISTENER(destroySurface);
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};
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class CInputMethodV2Protocol : public IWaylandProtocol {
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public:
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CInputMethodV2Protocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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struct {
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CSignal newIME; // SP<CInputMethodV2>
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} events;
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void destroyResource(CInputMethodPopupV2* popup);
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void destroyResource(CInputMethodKeyboardGrabV2* grab);
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void destroyResource(CInputMethodV2* ime);
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void onGetIME(CZwpInputMethodManagerV2* mgr, wl_resource* seat, uint32_t id);
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//
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std::vector<UP<CZwpInputMethodManagerV2>> m_vManagers;
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std::vector<SP<CInputMethodV2>> m_vIMEs;
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std::vector<SP<CInputMethodKeyboardGrabV2>> m_vGrabs;
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std::vector<SP<CInputMethodPopupV2>> m_vPopups;
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friend class CInputMethodPopupV2;
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friend class CInputMethodKeyboardGrabV2;
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friend class CInputMethodV2;
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};
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namespace PROTO {
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inline UP<CInputMethodV2Protocol> ime;
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};
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