hyprpm: don't update headers if they are up-to-date, only recompile

will not update headers if plugins are compiled for different ones, and instead only compile.

ref #4284
This commit is contained in:
Vaxry
2024-01-29 10:30:31 +00:00
parent 4b4bd90b14
commit 91e8c42843
2 changed files with 8 additions and 8 deletions

View File

@@ -1,6 +1,7 @@
#include "progress/CProgressBar.hpp"
#include "helpers/Colors.hpp"
#include "core/PluginManager.hpp"
#include "core/DataState.hpp"
#include <iostream>
#include <vector>
@@ -88,7 +89,11 @@ int main(int argc, char** argv, char** envp) {
bool headersValid = g_pPluginManager->headersValid() == HEADERS_OK;
bool headers = g_pPluginManager->updateHeaders(force);
if (headers) {
bool ret1 = g_pPluginManager->updatePlugins(!headersValid || force);
const auto HLVER = g_pPluginManager->getHyprlandVersion();
auto GLOBALSTATE = DataState::getGlobalState();
const auto COMPILEDOUTDATED = HLVER.hash != GLOBALSTATE.headersHashCompiled;
bool ret1 = g_pPluginManager->updatePlugins(!headersValid || force || COMPILEDOUTDATED);
if (!ret1)
return 1;