renderer: add transformers

This commit is contained in:
Vaxry
2023-10-21 14:15:48 +01:00
parent af72404259
commit 92311d260a
6 changed files with 64 additions and 0 deletions

View File

@@ -128,10 +128,12 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, bool fake) {
m_RenderData.pCurrentMonData->primaryFB.m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->mirrorFB.m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->mirrorSwapFB.m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->offMainFB.m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->primaryFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
m_RenderData.pCurrentMonData->mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
m_RenderData.pCurrentMonData->mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
m_RenderData.pCurrentMonData->offMainFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
createBGTextureForMonitor(pMonitor);
}
@@ -149,6 +151,8 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, bool fake) {
m_bFakeFrame = fake;
m_RenderData.currentFB = &m_RenderData.pCurrentMonData->primaryFB;
if (m_bReloadScreenShader) {
m_bReloadScreenShader = false;
applyScreenShader(g_pConfigManager->getString("decoration:screen_shader"));
@@ -1892,6 +1896,7 @@ void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorSwapFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].monitorMirrorFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].blurFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].offMainFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].stencilTex.destroyTexture();
g_pHyprOpenGL->m_mMonitorBGTextures[pMonitor].destroyTexture();
g_pHyprOpenGL->m_mMonitorRenderResources.erase(pMonitor);
@@ -1914,3 +1919,19 @@ void CHyprOpenGLImpl::setMatrixScaleTranslate(const Vector2D& translate, const f
void CHyprOpenGLImpl::restoreMatrix() {
memcpy(m_RenderData.projection, m_RenderData.savedProjection, 9 * sizeof(float));
}
void CHyprOpenGLImpl::bindOffMain() {
m_RenderData.pCurrentMonData->offMainFB.bind();
clear(CColor(0, 0, 0, 0));
m_RenderData.currentFB = &m_RenderData.pCurrentMonData->offMainFB;
}
void CHyprOpenGLImpl::renderOffToMain(CFramebuffer* off) {
wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
renderTexturePrimitive(off->m_cTex, &monbox);
}
void CHyprOpenGLImpl::bindBackOnMain() {
m_RenderData.pCurrentMonData->primaryFB.bind();
m_RenderData.currentFB = &m_RenderData.pCurrentMonData->primaryFB;
}