renderer: add transformers

This commit is contained in:
Vaxry
2023-10-21 14:15:48 +01:00
parent af72404259
commit 92311d260a
6 changed files with 64 additions and 0 deletions

View File

@@ -406,6 +406,12 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
// render window decorations first, if not fullscreen full
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
const bool TRANSFORMERSPRESENT = !pWindow->m_vTransformers.empty();
if (TRANSFORMERSPRESENT)
g_pHyprOpenGL->bindOffMain();
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL)
for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, offset);
@@ -443,6 +449,17 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, renderdata.rounding, borderSize, a2);
}
}
if (TRANSFORMERSPRESENT) {
CFramebuffer* last = g_pHyprOpenGL->m_RenderData.currentFB;
for (auto& t : pWindow->m_vTransformers) {
last = t->transform(last);
}
g_pHyprOpenGL->bindBackOnMain();
g_pHyprOpenGL->renderOffToMain(last);
}
}
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_POPUP) {