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internal: move to hyprutils' scopeguard
bumps hyprutils dep to 0.2.2
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@@ -1,7 +1,6 @@
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#include "Renderer.hpp"
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#include "../Compositor.hpp"
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#include "../helpers/math/Math.hpp"
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#include "../helpers/ScopeGuard.hpp"
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#include "../helpers/sync/SyncReleaser.hpp"
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#include <algorithm>
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#include <aquamarine/output/Output.hpp>
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@@ -23,6 +22,9 @@
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#include "../helpers/sync/SyncTimeline.hpp"
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#include "debug/Log.hpp"
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#include <hyprutils/utils/ScopeGuard.hpp>
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using namespace Hyprutils::Utils;
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extern "C" {
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#include <xf86drm.h>
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}
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