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window: use stored size for new floating window when persistentsize is set (#10212)
* fix(window): use stored size for new floating window when persistentsize is set. fix hyprwm#9422. * fix: replace `std::any_of` with `std::ranges:any_of` * fix: use initialClass and initialTitle when storing sizes on close * fix: add `xdgTag` as a new indicator * fix: no {} * fix: format with clang-format
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@ -3043,13 +3043,18 @@ void CConfigManager::ensurePersistentWorkspacesPresent() {
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}
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}
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void CConfigManager::storeFloatingSize(PHLWINDOW window, const Vector2D& size) {
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void CConfigManager::storeFloatingSize(PHLWINDOW window, const Vector2D& size) {
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Debug::log(LOG, "storing floating size {}x{} for window {}::{}", size.x, size.y, window->m_class, window->m_title);
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Debug::log(LOG, "storing floating size {}x{} for window {}::{}", size.x, size.y, window->m_initialClass, window->m_initialTitle);
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SFloatCache id{window};
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// true -> use m_initialClass and m_initialTitle
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SFloatCache id{window, true};
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m_mStoredFloatingSizes[id] = size;
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m_mStoredFloatingSizes[id] = size;
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}
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}
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std::optional<Vector2D> CConfigManager::getStoredFloatingSize(PHLWINDOW window) {
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std::optional<Vector2D> CConfigManager::getStoredFloatingSize(PHLWINDOW window) {
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SFloatCache id{window};
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// At startup, m_initialClass and m_initialTitle are undefined
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// and m_class and m_title are just "initial" ones.
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// false -> use m_class and m_title
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SFloatCache id{window, false};
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Debug::log(LOG, "Hash for window {}::{} = {}", window->m_class, window->m_title, id.hash);
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if (m_mStoredFloatingSizes.contains(id)) {
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if (m_mStoredFloatingSizes.contains(id)) {
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Debug::log(LOG, "got stored size {}x{} for window {}::{}", m_mStoredFloatingSizes[id].x, m_mStoredFloatingSizes[id].y, window->m_class, window->m_title);
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Debug::log(LOG, "got stored size {}x{} for window {}::{}", m_mStoredFloatingSizes[id].x, m_mStoredFloatingSizes[id].y, window->m_class, window->m_title);
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return m_mStoredFloatingSizes[id];
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return m_mStoredFloatingSizes[id];
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@ -141,8 +141,18 @@ struct SFirstExecRequest {
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struct SFloatCache {
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struct SFloatCache {
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size_t hash;
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size_t hash;
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SFloatCache(PHLWINDOW window) {
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SFloatCache(PHLWINDOW window, bool initial) {
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hash = std::hash<std::string>{}(window->m_class) ^ (std::hash<std::string>{}(window->m_title) << 1);
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// Base hash from class/title
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size_t baseHash = initial ? (std::hash<std::string>{}(window->m_initialClass) ^ (std::hash<std::string>{}(window->m_initialTitle) << 1)) :
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(std::hash<std::string>{}(window->m_class) ^ (std::hash<std::string>{}(window->m_title) << 1));
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// Use empty string as default tag value
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std::string tagValue = "";
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if (auto xdgTag = window->xdgTag())
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tagValue = xdgTag.value();
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// Combine hashes
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hash = baseHash ^ (std::hash<std::string>{}(tagValue) << 2);
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}
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}
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bool operator==(const SFloatCache& other) const {
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bool operator==(const SFloatCache& other) const {
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@ -17,8 +17,7 @@
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void IHyprLayout::onWindowCreated(PHLWINDOW pWindow, eDirection direction) {
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void IHyprLayout::onWindowCreated(PHLWINDOW pWindow, eDirection direction) {
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CBox desiredGeometry = g_pXWaylandManager->getGeometryForWindow(pWindow);
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CBox desiredGeometry = g_pXWaylandManager->getGeometryForWindow(pWindow);
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const bool HASPERSISTENTSIZE =
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const bool HASPERSISTENTSIZE = std::ranges::any_of(pWindow->m_matchedRules, [](const auto& rule) { return rule->m_ruleType == CWindowRule::RULE_PERSISTENTSIZE; });
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std::any_of(pWindow->m_matchedRules.begin(), pWindow->m_matchedRules.end(), [](const auto& rule) { return rule->m_ruleType == CWindowRule::RULE_PERSISTENTSIZE; });
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const auto STOREDSIZE = HASPERSISTENTSIZE ? g_pConfigManager->getStoredFloatingSize(pWindow) : std::nullopt;
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const auto STOREDSIZE = HASPERSISTENTSIZE ? g_pConfigManager->getStoredFloatingSize(pWindow) : std::nullopt;
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@ -886,6 +885,17 @@ void IHyprLayout::requestFocusForWindow(PHLWINDOW pWindow) {
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Vector2D IHyprLayout::predictSizeForNewWindowFloating(PHLWINDOW pWindow) { // get all rules, see if we have any size overrides.
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Vector2D IHyprLayout::predictSizeForNewWindowFloating(PHLWINDOW pWindow) { // get all rules, see if we have any size overrides.
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Vector2D sizeOverride = {};
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Vector2D sizeOverride = {};
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if (g_pCompositor->m_lastMonitor) {
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if (g_pCompositor->m_lastMonitor) {
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// If `persistentsize` is set, use the stored size if available.
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const bool HASPERSISTENTSIZE = std::ranges::any_of(pWindow->m_matchedRules, [](const auto& rule) { return rule->m_ruleType == CWindowRule::RULE_PERSISTENTSIZE; });
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const auto STOREDSIZE = HASPERSISTENTSIZE ? g_pConfigManager->getStoredFloatingSize(pWindow) : std::nullopt;
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if (STOREDSIZE.has_value()) {
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Debug::log(LOG, "using stored size {}x{} for new floating window {}::{}", STOREDSIZE->x, STOREDSIZE->y, pWindow->m_class, pWindow->m_title);
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return STOREDSIZE.value();
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}
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for (auto const& r : g_pConfigManager->getMatchingRules(pWindow, true, true)) {
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for (auto const& r : g_pConfigManager->getMatchingRules(pWindow, true, true)) {
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if (r->m_ruleType != CWindowRule::RULE_SIZE)
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if (r->m_ruleType != CWindowRule::RULE_SIZE)
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continue;
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continue;
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