added misc:always_follow_on_dnd

This commit is contained in:
vaxerski
2022-08-06 22:26:32 +02:00
parent 64e80991ca
commit 9564a4cd12
4 changed files with 25 additions and 5 deletions

View File

@@ -29,7 +29,8 @@ void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) {
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
static auto *const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
static auto *const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue;
if (!g_pCompositor->m_bReadyToProcess)
return;
@@ -246,6 +247,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
if (*PFOLLOWONDND && m_sDrag.dragIcon) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return; // don't enter any new surfaces
} else {
@@ -724,16 +729,16 @@ void CInputManager::refocus() {
}
void CInputManager::updateDragIcon() {
if (!g_pInputManager->m_sDrag.dragIcon)
if (!m_sDrag.dragIcon)
return;
switch (g_pInputManager->m_sDrag.dragIcon->drag->grab_type) {
switch (m_sDrag.dragIcon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
break;
case WLR_DRAG_GRAB_KEYBOARD_POINTER: {
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4, g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
wlr_box box = {m_sDrag.pos.x - 2, m_sDrag.pos.y - 2, m_sDrag.dragIcon->surface->current.width + 4, m_sDrag.dragIcon->surface->current.height + 4};
g_pHyprRenderer->damageBox(&box);
g_pInputManager->m_sDrag.pos = g_pInputManager->getMouseCoordsInternal();
m_sDrag.pos = getMouseCoordsInternal();
break;
}
default: