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fix missing region32 copy in renderer
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@@ -199,8 +199,9 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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// now, prep the damage, get the extended damage region
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// now, prep the damage, get the extended damage region
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wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
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wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
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} else {
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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}
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}
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}
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}
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// TODO: this is getting called with extents being 0,0,0,0 should it be?
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// TODO: this is getting called with extents being 0,0,0,0 should it be?
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