Normalize color storage

Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
This commit is contained in:
vaxerski
2023-01-05 19:25:45 +01:00
parent 0e3547e0f6
commit 96198dae55
18 changed files with 71 additions and 72 deletions

View File

@@ -455,7 +455,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
// do the animation thing
g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
PWINDOW->m_fAlpha.setValueAndWarp(0.f);
PWINDOW->m_fAlpha = 255.f;
PWINDOW->m_fAlpha = 1.f;
PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);