Added clang format (#1239)

* clang-format stuff and format files
This commit is contained in:
Vaxry
2022-12-16 17:17:31 +00:00
committed by GitHub
parent 7c33c7fc64
commit 98a4fa2b0d
90 changed files with 4118 additions and 3993 deletions

View File

@@ -21,17 +21,17 @@ void CAnimationManager::addBezierWithName(std::string name, const Vector2D& p1,
void CAnimationManager::tick() {
bool animGlobalDisabled = false;
bool animGlobalDisabled = false;
static auto *const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
static auto* const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
if (!*PANIMENABLED)
animGlobalDisabled = true;
static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto *const PSHADOWSENABLED = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PSHADOWSENABLED = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
std::vector<CAnimatedVariable*> animationEndedVars;
@@ -50,23 +50,23 @@ void CAnimationManager::tick() {
const float SPENT = av->getPercent();
// window stuff
const auto PWINDOW = (CWindow*)av->m_pWindow;
const auto PWORKSPACE = (CWorkspace*)av->m_pWorkspace;
const auto PLAYER = (SLayerSurface*)av->m_pLayer;
CMonitor* PMONITOR = nullptr;
bool animationsDisabled = animGlobalDisabled;
const auto PWINDOW = (CWindow*)av->m_pWindow;
const auto PWORKSPACE = (CWorkspace*)av->m_pWorkspace;
const auto PLAYER = (SLayerSurface*)av->m_pLayer;
CMonitor* PMONITOR = nullptr;
bool animationsDisabled = animGlobalDisabled;
wlr_box WLRBOXPREV = {0,0,0,0};
wlr_box WLRBOXPREV = {0, 0, 0, 0};
if (PWINDOW) {
WLRBOXPREV = PWINDOW->getFullWindowBoundingBox();
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
WLRBOXPREV = PWINDOW->getFullWindowBoundingBox();
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
animationsDisabled = animationsDisabled || PWINDOW->m_sAdditionalConfigData.forceNoAnims;
} else if (PWORKSPACE) {
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
} else if (PLAYER) {
WLRBOXPREV = PLAYER->geometry;
PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
}
// beziers are with a switch unforto
@@ -85,7 +85,7 @@ void CAnimationManager::tick() {
break;
}
const auto DELTA = av->m_fGoal - av->m_fBegun;
const auto DELTA = av->m_fGoal - av->m_fBegun;
const auto BEZIER = m_mBezierCurves.find(av->m_pConfig->pValues->internalBezier);
if (BEZIER != m_mBezierCurves.end())
@@ -106,7 +106,7 @@ void CAnimationManager::tick() {
break;
}
const auto DELTA = av->m_vGoal - av->m_vBegun;
const auto DELTA = av->m_vGoal - av->m_vBegun;
const auto BEZIER = m_mBezierCurves.find(av->m_pConfig->pValues->internalBezier);
if (BEZIER != m_mBezierCurves.end())
@@ -127,7 +127,7 @@ void CAnimationManager::tick() {
break;
}
const auto DELTA = av->m_cGoal - av->m_cBegun;
const auto DELTA = av->m_cGoal - av->m_cBegun;
const auto BEZIER = m_mBezierCurves.find(av->m_pConfig->pValues->internalBezier);
if (BEZIER != m_mBezierCurves.end())
@@ -164,40 +164,45 @@ void CAnimationManager::tick() {
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
}
break;
} case AVARDAMAGE_BORDER: {
}
case AVARDAMAGE_BORDER: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
// damage only the border.
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
const auto ROUNDINGSIZE = *PROUNDING + 1;
const auto BORDERSIZE = *PBORDERSIZE;
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
const auto ROUNDINGSIZE = *PROUNDING + 1;
const auto BORDERSIZE = *PBORDERSIZE;
// damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
WLRBOXPREV.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
// damage for new box
const wlr_box WLRBOXNEW = {PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x, PWINDOW->m_vRealSize.vec().y};
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
WLRBOXNEW.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
break;
} case AVARDAMAGE_SHADOW: {
}
case AVARDAMAGE_SHADOW: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_SHADOW a non-window AVAR!");
static auto *const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue;
static auto* const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue;
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
if (PDECO) {
const auto EXTENTS = PDECO->getWindowDecorationExtents();
wlr_box dmg = {PWINDOW->m_vRealPosition.vec().x - EXTENTS.topLeft.x, PWINDOW->m_vRealPosition.vec().y - EXTENTS.topLeft.y,
PWINDOW->m_vRealSize.vec().x + EXTENTS.topLeft.x + EXTENTS.bottomRight.x, PWINDOW->m_vRealSize.vec().y + EXTENTS.topLeft.y + EXTENTS.bottomRight.y};
wlr_box dmg = {PWINDOW->m_vRealPosition.vec().x - EXTENTS.topLeft.x, PWINDOW->m_vRealPosition.vec().y - EXTENTS.topLeft.y,
PWINDOW->m_vRealSize.vec().x + EXTENTS.topLeft.x + EXTENTS.bottomRight.x,
PWINDOW->m_vRealSize.vec().y + EXTENTS.topLeft.y + EXTENTS.bottomRight.y};
if (!*PSHADOWIGNOREWINDOW) {
// easy, damage the entire box
@@ -206,7 +211,8 @@ void CAnimationManager::tick() {
pixman_region32_t rg;
pixman_region32_init_rect(&rg, dmg.x, dmg.y, dmg.width, dmg.height);
pixman_region32_t wb;
pixman_region32_init_rect(&wb, PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x, PWINDOW->m_vRealSize.vec().y);
pixman_region32_init_rect(&wb, PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x,
PWINDOW->m_vRealSize.vec().y);
pixman_region32_subtract(&rg, &rg, &wb);
g_pHyprRenderer->damageRegion(&rg);
pixman_region32_fini(&rg);
@@ -265,7 +271,7 @@ bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
}
bool CAnimationManager::bezierExists(const std::string& bezier) {
for (auto&[bc, bz] : m_mBezierCurves) {
for (auto& [bc, bz] : m_mBezierCurves) {
if (bc == bezier)
return true;
}
@@ -279,33 +285,37 @@ bool CAnimationManager::bezierExists(const std::string& bezier) {
//
void CAnimationManager::animationPopin(CWindow* pWindow, bool close, float minPerc) {
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
const auto GOALSIZE = pWindow->m_vRealSize.goalv();
if (!close) {
pWindow->m_vRealSize.setValue((GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y}));
pWindow->m_vRealPosition.setValue(GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize.m_vValue / 2.f);
} else {
pWindow->m_vRealSize = (GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y});
pWindow->m_vRealSize = (GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y});
pWindow->m_vRealPosition = GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize.m_vGoal / 2.f;
}
}
void CAnimationManager::animationSlide(CWindow* pWindow, std::string force, bool close) {
pWindow->m_vRealSize.warp(false); // size we preserve in slide
pWindow->m_vRealSize.warp(false); // size we preserve in slide
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
const auto GOALSIZE = pWindow->m_vRealSize.goalv();
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
Vector2D posOffset;
Vector2D posOffset;
if (force != "") {
if (force == "bottom") posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else if (force == "left") posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
else if (force == "right") posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
else posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
if (force == "bottom")
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else if (force == "left")
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
else if (force == "right")
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
else
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
if (!close)
pWindow->m_vRealPosition.setValue(posOffset);
@@ -318,9 +328,9 @@ void CAnimationManager::animationSlide(CWindow* pWindow, std::string force, bool
const auto MIDPOINT = GOALPOS + GOALSIZE / 2.f;
// check sides it touches
const bool DISPLAYLEFT = STICKS(pWindow->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(pWindow->m_vPosition.x + pWindow->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(pWindow->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYLEFT = STICKS(pWindow->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(pWindow->m_vPosition.x + pWindow->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(pWindow->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYBOTTOM = STICKS(pWindow->m_vPosition.y + pWindow->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
if (DISPLAYBOTTOM && DISPLAYTOP) {
@@ -351,12 +361,12 @@ void CAnimationManager::animationSlide(CWindow* pWindow, std::string force, bool
void CAnimationManager::onWindowPostCreateClose(CWindow* pWindow, bool close) {
if (!close) {
pWindow->m_vRealPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsIn");
pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsIn");
pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeIn");
pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsIn");
pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeIn");
} else {
pWindow->m_vRealPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsOut");
pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsOut");
pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeOut");
pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsOut");
pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeOut");
}
auto ANIMSTYLE = pWindow->m_vRealPosition.m_pConfig->pValues->internalStyle;
@@ -386,7 +396,7 @@ void CAnimationManager::onWindowPostCreateClose(CWindow* pWindow, bool close) {
if (pWindow->m_sAdditionalConfigData.animationStyle.find("%") != std::string::npos) {
try {
auto percstr = pWindow->m_sAdditionalConfigData.animationStyle.substr(pWindow->m_sAdditionalConfigData.animationStyle.find_last_of(' '));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) {
; // oops
}
@@ -404,7 +414,7 @@ void CAnimationManager::onWindowPostCreateClose(CWindow* pWindow, bool close) {
if (ANIMSTYLE.find("%") != 0) {
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' '));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) {
; // oops
}
@@ -425,10 +435,8 @@ std::string CAnimationManager::styleValidInConfigVar(const std::string& config,
if (style.find("%") != std::string::npos) {
try {
auto percstr = style.substr(style.find_last_of(' '));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) {
return "invalid minperc";
}
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) { return "invalid minperc"; }
return "";
}