Added clang format (#1239)

* clang-format stuff and format files
This commit is contained in:
Vaxry
2022-12-16 17:17:31 +00:00
committed by GitHub
parent 7c33c7fc64
commit 98a4fa2b0d
90 changed files with 4118 additions and 3993 deletions

View File

@@ -4,7 +4,7 @@
void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
const auto TEXTURE = wlr_surface_get_texture(surface);
const auto RDATA = (SRenderData*)data;
const auto RDATA = (SRenderData*)data;
if (!TEXTURE)
return;
@@ -15,7 +15,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
wlr_box windowBox;
if (RDATA->surface && surface == RDATA->surface)
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
else // here we clamp to 2, these might be some tiny specks
else // here we clamp to 2, these might be some tiny specks
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::max(surface->current.width, 2), std::max(surface->current.height, 2)};
if (RDATA->squishOversized) {
@@ -30,9 +30,9 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
scaleBox(&windowBox, RDATA->output->scale);
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
rounding *= RDATA->output->scale;
rounding -= 1; // to fix a border issue
@@ -46,8 +46,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
}
}
else {
} else {
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
}
@@ -57,7 +56,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
}
// reset the UV, we might've set it above
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
}
@@ -153,7 +152,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
for (auto& w : g_pCompositor->m_vWindows) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID);
if (w->m_iWorkspaceID != pWorkspace->m_iID || !w->m_bIsFullscreen){
if (w->m_iWorkspaceID != pWorkspace->m_iID || !w->m_bIsFullscreen) {
if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated() || PWORKSPACE->m_bForceRendering)))
continue;
@@ -184,19 +183,20 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
}
// and then special windows
if (pMonitor->specialWorkspaceID) for (auto& w : g_pCompositor->m_vWindows) {
if (!g_pCompositor->windowValidMapped(w.get()) && !w->m_bFadingOut)
continue;
if (pMonitor->specialWorkspaceID)
for (auto& w : g_pCompositor->m_vWindows) {
if (!g_pCompositor->windowValidMapped(w.get()) && !w->m_bFadingOut)
continue;
if (w->m_iWorkspaceID != pMonitor->specialWorkspaceID)
continue;
if (w->m_iWorkspaceID != pMonitor->specialWorkspaceID)
continue;
if (!shouldRenderWindow(w.get(), pMonitor))
continue;
if (!shouldRenderWindow(w.get(), pMonitor))
continue;
// render the bad boy
renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
}
// render the bad boy
renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
}
// and the overlay layers
for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
@@ -204,7 +204,6 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
renderLayer(ls.get(), pMonitor, time);
}
for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
renderLayer(ls.get(), pMonitor, time);
}
@@ -226,11 +225,11 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
return;
}
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto *const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
if (ignorePosition) {
renderdata.x = pMonitor->vecPosition.x;
renderdata.y = pMonitor->vecPosition.y;
@@ -239,19 +238,20 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (ignoreAllGeometry)
decorate = false;
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : (PWORKSPACE->m_fAlpha.fl() / 255.f));
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.rounding = ignoreAllGeometry ? 0 : pWindow->m_sAdditionalConfigData.rounding;
renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
renderdata.pWindow = pWindow;
renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
renderdata.pWindow = pWindow;
if (ignoreAllGeometry) {
renderdata.alpha = 1.f;
renderdata.alpha = 1.f;
renderdata.fadeAlpha = 255.f;
}
@@ -265,9 +265,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
Vector2D offset;
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bPinned) {
if (PWORKSPACE->m_vRenderOffset.vec().x != 0) {
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().x / PWSMON->vecSize.x;
const auto WINBB = pWindow->getFullWindowBoundingBox();
const auto WINBB = pWindow->getFullWindowBoundingBox();
if (WINBB.x < PWSMON->vecPosition.x) {
offset.x = (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
@@ -275,9 +275,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
offset.x = (WINBB.x + WINBB.width - PWSMON->vecPosition.x - PWSMON->vecSize.x) * PROGRESS;
}
} else if (PWORKSPACE->m_vRenderOffset.vec().y) {
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().y / PWSMON->vecSize.y;
const auto WINBB = pWindow->getFullWindowBoundingBox();
const auto WINBB = pWindow->getFullWindowBoundingBox();
if (WINBB.y < PWSMON->vecPosition.y) {
offset.y = (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
@@ -289,25 +289,26 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.x += offset.x;
renderdata.y += offset.y;
}
// render window decorations first, if not fullscreen full
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) for (auto& wd : pWindow->m_dWindowDecorations)
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL)
for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f, offset);
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
rounding *= pMonitor->scale;
auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.isBeingAnimated();
float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
scaleBox(&windowBox, pMonitor->scale);
@@ -328,15 +329,15 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.x -= geom.x;
renderdata.y -= geom.y;
renderdata.dontRound = true; // don't round popups
renderdata.pMonitor = pMonitor;
renderdata.dontRound = true; // don't round popups
renderdata.pMonitor = pMonitor;
renderdata.squishOversized = false; // don't squish popups
wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
}
}
g_pHyprOpenGL->m_pCurrentWindow = nullptr;
g_pHyprOpenGL->m_RenderData.clipBox = { 0, 0, 0, 0 };
g_pHyprOpenGL->m_pCurrentWindow = nullptr;
g_pHyprOpenGL->m_RenderData.clipBox = {0, 0, 0, 0};
}
void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, timespec* time) {
@@ -345,29 +346,29 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
return;
}
SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
renderdata.fadeAlpha = pLayer->alpha.fl();
renderdata.blur = pLayer->forceBlur;
renderdata.surface = pLayer->layerSurface->surface;
renderdata.decorate = false;
renderdata.w = pLayer->layerSurface->surface->current.width;
renderdata.h = pLayer->layerSurface->surface->current.height;
SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
renderdata.fadeAlpha = pLayer->alpha.fl();
renderdata.blur = pLayer->forceBlur;
renderdata.surface = pLayer->layerSurface->surface;
renderdata.decorate = false;
renderdata.w = pLayer->layerSurface->surface->current.width;
renderdata.h = pLayer->layerSurface->surface->current.height;
renderdata.blockBlurOptimization = pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
renderdata.squishOversized = false; // don't squish popups
renderdata.dontRound = true;
renderdata.squishOversized = false; // don't squish popups
renderdata.dontRound = true;
wlr_layer_surface_v1_for_each_popup_surface(pLayer->layerSurface, renderSurface, &renderdata);
}
void CHyprRenderer::renderIMEPopup(SIMEPopup* pPopup, CMonitor* pMonitor, timespec* time) {
SRenderData renderdata = {pMonitor->output, time, pPopup->realX, pPopup->realY};
renderdata.blur = false;
renderdata.surface = pPopup->pSurface->surface;
renderdata.blur = false;
renderdata.surface = pPopup->pSurface->surface;
renderdata.decorate = false;
renderdata.w = pPopup->pSurface->surface->current.width;
renderdata.h = pPopup->pSurface->surface->current.height;
renderdata.w = pPopup->pSurface->surface->current.width;
renderdata.h = pPopup->pSurface->surface->current.height;
wlr_surface_for_each_surface(pPopup->pSurface->surface, renderSurface, &renderdata);
}
@@ -406,14 +407,14 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
continue;
if (w->m_bIsFloating)
continue; // floating are in the second pass
continue; // floating are in the second pass
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; // special are in the third pass
continue; // special are in the third pass
if (!shouldRenderWindow(w.get(), PMONITOR))
continue;
// render active window after all others of this pass
if (w.get() == g_pCompositor->m_pLastWindow) {
lastWindow = w.get();
@@ -433,7 +434,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
continue;
if (w->m_bIsFloating)
continue; // floating are in the second pass
continue; // floating are in the second pass
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; // special are in the third pass
@@ -500,7 +501,7 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
Vector2D uvTL;
Vector2D uvBR = Vector2D(1, 1);
wlr_box geom;
wlr_box geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
const auto SUBSURFACE = g_pXWaylandManager->getWindowSurface(pWindow) != pSurface && main;
@@ -517,27 +518,34 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
if (uvBR.x < 0.01f || uvBR.y < 0.01f) {
uvTL = Vector2D();
uvBR = Vector2D(1,1);
uvBR = Vector2D(1, 1);
}
// TODO: (example: chromium) this still has a tiny "bump" at the end.
if (main) {
uvTL = uvTL + (Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height)) * (((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
uvBR = uvBR * Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
uvTL = uvTL +
(Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width),
(double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height)) *
(((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
uvBR = uvBR *
Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width),
(double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
}
} else if (main) {
// oversized windows' UV adjusting
uvTL = Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height));
uvBR = Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
uvTL =
Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height));
uvBR = Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width),
(double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
}
// set UV
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = uvBR;
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
// No special UV mods needed
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
}
@@ -551,12 +559,14 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D(-1, -1))
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(0, 0);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x * (pWindow->m_vRealSize.vec().x / ((double)geom.width / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x)),
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y * (pWindow->m_vRealSize.vec().y / ((double)geom.height / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y)));
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight =
Vector2D(g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x *
(pWindow->m_vRealSize.vec().x / ((double)geom.width / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x)),
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y *
(pWindow->m_vRealSize.vec().y / ((double)geom.height / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y)));
}
} else {
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
}
}
@@ -582,7 +592,8 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
if (PCANDIDATE->m_fAlpha.fl() != 255.f || PCANDIDATE->m_fActiveInactiveAlpha.fl() != 1.f || PWORKSPACE->m_fAlpha.fl() != 255.f)
return false;
if (PCANDIDATE->m_vRealSize.vec() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.vec() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() || PCANDIDATE->m_vRealSize.isBeingAnimated())
if (PCANDIDATE->m_vRealSize.vec() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.vec() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() ||
PCANDIDATE->m_vRealSize.isBeingAnimated())
return false;
if (!pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty())
@@ -653,7 +664,7 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
}
const auto RENDERERDRMFD = wlr_renderer_get_drm_fd(g_pCompositor->m_sWLRRenderer);
const auto BACKENDDRMFD = wlr_backend_get_drm_fd(g_pCompositor->m_sWLRBackend);
const auto BACKENDDRMFD = wlr_backend_get_drm_fd(g_pCompositor->m_sWLRBackend);
if (RENDERERDRMFD < 0 || BACKENDDRMFD < 0)
return;
@@ -677,28 +688,17 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
if (!POUTPUTFORMATS)
return;
const auto PRENDERERFORMATS = wlr_renderer_get_dmabuf_texture_formats(g_pCompositor->m_sWLRRenderer);
wlr_drm_format_set scanoutFormats = { 0 };
const auto PRENDERERFORMATS = wlr_renderer_get_dmabuf_texture_formats(g_pCompositor->m_sWLRRenderer);
wlr_drm_format_set scanoutFormats = {0};
if (!wlr_drm_format_set_intersect(&scanoutFormats, POUTPUTFORMATS, PRENDERERFORMATS))
return;
const wlr_linux_dmabuf_feedback_v1_tranche TRANCHES[] = {
{
.target_device = scanoutDevice,
.flags = ZWP_LINUX_DMABUF_FEEDBACK_V1_TRANCHE_FLAGS_SCANOUT,
.formats = &scanoutFormats
}, {
.target_device = rendererDevice,
.formats = PRENDERERFORMATS
}
};
{.target_device = scanoutDevice, .flags = ZWP_LINUX_DMABUF_FEEDBACK_V1_TRANCHE_FLAGS_SCANOUT, .formats = &scanoutFormats},
{.target_device = rendererDevice, .formats = PRENDERERFORMATS}};
const wlr_linux_dmabuf_feedback_v1 FEEDBACK = {
.main_device = rendererDevice,
.tranches_len = sizeof(TRANCHES) / sizeof(TRANCHES[0]),
.tranches = TRANCHES
};
const wlr_linux_dmabuf_feedback_v1 FEEDBACK = {.main_device = rendererDevice, .tranches_len = sizeof(TRANCHES) / sizeof(TRANCHES[0]), .tranches = TRANCHES};
if (!wlr_linux_dmabuf_v1_set_surface_feedback(g_pCompositor->m_sWLRLinuxDMABuf, g_pXWaylandManager->getWindowSurface(pWindow), &FEEDBACK)) {
Debug::log(ERR, "Error in scanout mode setting: wlr_linux_dmabuf_v1_set_surface_feedback returned false.");
@@ -711,12 +711,12 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool test) {
wlr_output_configuration_head_v1* head;
bool noError = true;
bool noError = true;
wl_list_for_each(head, &config->heads, link) {
std::string commandForCfg = "";
const auto OUTPUT = head->state.output;
const auto OUTPUT = head->state.output;
commandForCfg += std::string(OUTPUT->name) + ",";
@@ -730,9 +730,11 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
wlr_output_enable(OUTPUT, head->state.enabled);
if (head->state.mode)
commandForCfg += std::to_string(head->state.mode->width) + "x" + std::to_string(head->state.mode->height) + "@" + std::to_string(head->state.mode->refresh / 1000.f) + ",";
commandForCfg +=
std::to_string(head->state.mode->width) + "x" + std::to_string(head->state.mode->height) + "@" + std::to_string(head->state.mode->refresh / 1000.f) + ",";
else
commandForCfg += std::to_string(head->state.custom_mode.width) + "x" + std::to_string(head->state.custom_mode.height) + "@" + std::to_string(head->state.custom_mode.refresh / 1000.f) + ",";
commandForCfg += std::to_string(head->state.custom_mode.width) + "x" + std::to_string(head->state.custom_mode.height) + "@" +
std::to_string(head->state.custom_mode.refresh / 1000.f) + ",";
commandForCfg += std::to_string(head->state.x) + "x" + std::to_string(head->state.y) + "," + std::to_string(head->state.scale);
@@ -741,7 +743,7 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
std::string transformStr = std::string(OUTPUT->name) + ",transform," + std::to_string((int)OUTPUT->transform);
const auto PMONITOR = g_pCompositor->getMonitorFromName(OUTPUT->name);
const auto PMONITOR = g_pCompositor->getMonitorFromName(OUTPUT->name);
if (!PMONITOR || OUTPUT->transform != PMONITOR->transform)
g_pConfigManager->parseKeyword("monitor", transformStr);
@@ -754,7 +756,7 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
}
if (!test)
g_pConfigManager->m_bWantsMonitorReload = true; // for monitor keywords
g_pConfigManager->m_bWantsMonitorReload = true; // for monitor keywords
if (noError)
wlr_output_configuration_v1_send_succeeded(config);
@@ -774,53 +776,41 @@ void apply_exclusive(struct wlr_box* usable_area, uint32_t anchor, int32_t exclu
struct {
uint32_t singular_anchor;
uint32_t anchor_triplet;
int* positive_axis;
int* negative_axis;
int margin;
int* positive_axis;
int* negative_axis;
int margin;
} edges[] = {
// Top
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
},
// Bottom
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
},
// Left
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
},
// Right
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
@@ -856,9 +846,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
bounds = *usableArea;
}
wlr_box box = {
.width = PSTATE->desired_width,
.height = PSTATE->desired_height};
wlr_box box = {.width = PSTATE->desired_width, .height = PSTATE->desired_height};
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if (box.width == 0) {
@@ -888,8 +876,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
// Margin
if (box.width == 0) {
box.x += PSTATE->margin.left;
box.width = bounds.width -
(PSTATE->margin.left + PSTATE->margin.right);
box.width = bounds.width - (PSTATE->margin.left + PSTATE->margin.right);
} else if ((PSTATE->anchor & both_horiz) == both_horiz) {
// don't apply margins
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
@@ -899,8 +886,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
}
if (box.height == 0) {
box.y += PSTATE->margin.top;
box.height = bounds.height -
(PSTATE->margin.top + PSTATE->margin.bottom);
box.height = bounds.height - (PSTATE->margin.top + PSTATE->margin.bottom);
} else if ((PSTATE->anchor & both_vert) == both_vert) {
// don't apply margins
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
@@ -919,7 +905,8 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
wlr_layer_surface_v1_configure(ls->layerSurface, box.width, box.height);
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i with margins: t: %i l: %i r: %i b: %i", &ls, box.x, box.y, box.width, box.height, PSTATE->margin.top, PSTATE->margin.left, PSTATE->margin.right, PSTATE->margin.bottom);
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i with margins: t: %i l: %i r: %i b: %i", &ls, box.x, box.y, box.width, box.height, PSTATE->margin.top,
PSTATE->margin.left, PSTATE->margin.right, PSTATE->margin.bottom);
}
}
@@ -930,8 +917,8 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
return;
// Reset the reserved
PMONITOR->vecReservedBottomRight = Vector2D();
PMONITOR->vecReservedTopLeft = Vector2D();
PMONITOR->vecReservedBottomRight = Vector2D();
PMONITOR->vecReservedTopLeft = Vector2D();
wlr_box usableArea = {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
@@ -941,16 +928,16 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
for (auto& la : PMONITOR->m_aLayerSurfaceLists)
arrangeLayerArray(PMONITOR, la, false, &usableArea);
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
PMONITOR->vecReservedBottomRight = PMONITOR->vecSize - Vector2D(usableArea.width, usableArea.height) - PMONITOR->vecReservedTopLeft;
auto ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(PMONITOR->szName);
if (ADDITIONALRESERVED == g_pConfigManager->m_mAdditionalReservedAreas.end()) {
ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(""); // glob wildcard
ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(""); // glob wildcard
}
if (ADDITIONALRESERVED != g_pConfigManager->m_mAdditionalReservedAreas.end()) {
PMONITOR->vecReservedTopLeft = PMONITOR->vecReservedTopLeft + Vector2D(ADDITIONALRESERVED->second.left, ADDITIONALRESERVED->second.top);
PMONITOR->vecReservedTopLeft = PMONITOR->vecReservedTopLeft + Vector2D(ADDITIONALRESERVED->second.left, ADDITIONALRESERVED->second.top);
PMONITOR->vecReservedBottomRight = PMONITOR->vecReservedBottomRight + Vector2D(ADDITIONALRESERVED->second.right, ADDITIONALRESERVED->second.bottom);
}
@@ -960,7 +947,8 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(monitor);
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y,
PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
}
void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
@@ -1001,10 +989,11 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
pixman_region32_fini(&damageBoxForEach);
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1, damageBox.extents.y2 - damageBox.extents.y1);
Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1,
damageBox.extents.y2 - damageBox.extents.y1);
pixman_region32_fini(&damageBox);
}
@@ -1020,7 +1009,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
m->addDamage(&fixedDamageBox);
}
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Window (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
@@ -1030,10 +1019,10 @@ void CHyprRenderer::damageMonitor(CMonitor* pMonitor) {
if (g_pCompositor->m_bUnsafeState || pMonitor->isMirror())
return;
wlr_box damageBox = { 0, 0, INT16_MAX, INT16_MAX };
wlr_box damageBox = {0, 0, INT16_MAX, INT16_MAX};
pMonitor->addDamage(&damageBox);
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Monitor %s", pMonitor->szName.c_str());
@@ -1052,7 +1041,7 @@ void CHyprRenderer::damageBox(wlr_box* pBox) {
m->addDamage(&damageBox);
}
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Box: xy: %d, %d wh: %d, %d", pBox->x, pBox->y, pBox->width, pBox->height);
@@ -1072,7 +1061,7 @@ void CHyprRenderer::damageRegion(pixman_region32_t* rg) {
void CHyprRenderer::damageMirrorsWith(CMonitor* pMonitor, pixman_region32_t* pRegion) {
for (auto& mirror : pMonitor->mirrors) {
Vector2D scale = {mirror->vecSize.x / pMonitor->vecSize.x, mirror->vecSize.y / pMonitor->vecSize.y};
Vector2D scale = {mirror->vecSize.x / pMonitor->vecSize.x, mirror->vecSize.y / pMonitor->vecSize.y};
pixman_region32_t rg;
pixman_region32_init(&rg);
@@ -1088,13 +1077,14 @@ void CHyprRenderer::renderDragIcon(CMonitor* pMonitor, timespec* time) {
return;
SRenderData renderdata = {pMonitor->output, time, g_pInputManager->m_sDrag.pos.x, g_pInputManager->m_sDrag.pos.y};
renderdata.surface = g_pInputManager->m_sDrag.dragIcon->surface;
renderdata.w = g_pInputManager->m_sDrag.dragIcon->surface->current.width;
renderdata.h = g_pInputManager->m_sDrag.dragIcon->surface->current.height;
renderdata.surface = g_pInputManager->m_sDrag.dragIcon->surface;
renderdata.w = g_pInputManager->m_sDrag.dragIcon->surface->current.width;
renderdata.h = g_pInputManager->m_sDrag.dragIcon->surface->current.height;
wlr_surface_for_each_surface(g_pInputManager->m_sDrag.dragIcon->surface, renderSurface, &renderdata);
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4, g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4,
g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
g_pHyprRenderer->damageBox(&box);
}
@@ -1128,14 +1118,11 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
// Check if the rule isn't already applied
if (!force
&& DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1)
&& DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1)
&& DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1)
&& pMonitor->scale == pMonitorRule->scale
&& ((DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1)) || pMonitorRule->offset == Vector2D(-1, -1))
&& pMonitor->transform == pMonitorRule->transform
&& pMonitorRule->enable10bit == pMonitor->enabled10bit) {
if (!force && DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1) &&
DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1) && pMonitor->scale == pMonitorRule->scale &&
((DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1)) ||
pMonitorRule->offset == Vector2D(-1, -1)) &&
pMonitor->transform == pMonitorRule->transform && pMonitorRule->enable10bit == pMonitor->enabled10bit) {
Debug::log(LOG, "Not applying a new rule to %s because it's already applied!", pMonitor->szName.c_str());
return true;
@@ -1154,31 +1141,30 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
pMonitor->transform = pMonitorRule->transform;
// loop over modes and choose an appropriate one.
if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1,-1) && pMonitorRule->resolution != Vector2D(-1,-2)) {
if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1, -1) && pMonitorRule->resolution != Vector2D(-1, -2)) {
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
bool found = false;
bool found = false;
wl_list_for_each(mode, &pMonitor->output->modes, link) {
// if delta of refresh rate, w and h chosen and mode is < 1 we accept it
if (DELTALESSTHAN(mode->width, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(mode->height, pMonitorRule->resolution.y, 1) && DELTALESSTHAN(mode->refresh / 1000.f, pMonitorRule->refreshRate, 1)) {
if (DELTALESSTHAN(mode->width, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(mode->height, pMonitorRule->resolution.y, 1) &&
DELTALESSTHAN(mode->refresh / 1000.f, pMonitorRule->refreshRate, 1)) {
wlr_output_set_mode(pMonitor->output, mode);
if (!wlr_output_test(pMonitor->output)) {
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
mode->width, mode->height, mode->refresh / 1000.f);
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
(float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
continue;
}
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
mode->width, mode->height, mode->refresh);
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh);
found = true;
pMonitor->refreshRate = mode->refresh / 1000.f;
pMonitor->vecSize = Vector2D(mode->width, mode->height);
pMonitor->vecSize = Vector2D(mode->width, mode->height);
break;
}
@@ -1186,7 +1172,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
if (!found) {
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
pMonitor->vecSize = pMonitorRule->resolution;
pMonitor->vecSize = pMonitorRule->resolution;
pMonitor->refreshRate = pMonitorRule->refreshRate;
if (!wlr_output_test(pMonitor->output)) {
@@ -1195,27 +1181,28 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f",
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
return true;
}
// Preferred is valid
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
PREFERREDMODE->refresh / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
} else {
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
(float)pMonitorRule->refreshRate);
}
}
} else {
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
pMonitor->vecSize = pMonitorRule->resolution;
pMonitor->vecSize = pMonitorRule->resolution;
pMonitor->refreshRate = pMonitorRule->refreshRate;
if (!wlr_output_test(pMonitor->output)) {
@@ -1224,94 +1211,96 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
return true;
}
// Preferred is valid
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
PREFERREDMODE->refresh / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
} else {
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
(float)pMonitorRule->refreshRate);
}
}
} else if (pMonitorRule->resolution != Vector2D()) {
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
float currentWidth = 0;
float currentHeight = 0;
float currentRefresh = 0;
bool success = false;
float currentWidth = 0;
float currentHeight = 0;
float currentRefresh = 0;
bool success = false;
//(-1,-1) indicates a preference to refreshrate over resolution, (-1,-2) preference to resolution
if(pMonitorRule->resolution == Vector2D(-1,-1)) {
if (pMonitorRule->resolution == Vector2D(-1, -1)) {
wl_list_for_each(mode, &pMonitor->output->modes, link) {
if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || mode->refresh > ( currentRefresh + 3000.f ) ) {
wlr_output_set_mode(pMonitor->output, mode);
if (wlr_output_test(pMonitor->output)) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
success = true;
}
}
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) || mode->refresh > (currentRefresh + 3000.f)) {
wlr_output_set_mode(pMonitor->output, mode);
if (wlr_output_test(pMonitor->output)) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
success = true;
}
}
}
} else {
wl_list_for_each(mode, &pMonitor->output->modes, link) {
if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || ( mode->width > currentWidth && mode->height > currentHeight ) ) {
wlr_output_set_mode(pMonitor->output, mode);
if (wlr_output_test(pMonitor->output)) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
success = true;
}
}
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) ||
(mode->width > currentWidth && mode->height > currentHeight)) {
wlr_output_set_mode(pMonitor->output, mode);
if (wlr_output_test(pMonitor->output)) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
success = true;
}
}
}
}
if (!success) {
Debug::log(LOG, "Monitor %s: REJECTED mode: %ix%i@%2f! Falling back to preferred.",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
mode->width, mode->height, mode->refresh / 1000.f);
Debug::log(LOG, "Monitor %s: REJECTED mode: %ix%i@%2f! Falling back to preferred.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f",
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
return true;
}
// Preferred is valid
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
PREFERREDMODE->refresh / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
} else {
Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%2f.",
pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh / 1000.f,
Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%2f.", pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh / 1000.f,
mode->width, mode->height, mode->refresh / 1000.f);
pMonitor->refreshRate = currentRefresh / 1000.f;
pMonitor->vecSize = Vector2D(currentWidth, currentHeight);
pMonitor->vecSize = Vector2D(currentWidth, currentHeight);
}
}
} else {
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE",
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
@@ -1320,18 +1309,16 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
wlr_output_set_mode(pMonitor->output, mode);
if (!wlr_output_test(pMonitor->output)) {
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
mode->width, mode->height, mode->refresh / 1000.f);
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
(float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
continue;
}
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.",
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
mode->width, mode->height, mode->refresh);
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh);
pMonitor->refreshRate = mode->refresh / 1000.f;
pMonitor->vecSize = Vector2D(mode->width, mode->height);
pMonitor->vecSize = Vector2D(mode->width, mode->height);
break;
}
@@ -1340,14 +1327,14 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
// Preferred is valid
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
Debug::log(LOG, "Setting preferred mode for %s", pMonitor->output->name);
}
}
pMonitor->vrrActive = pMonitor->output->pending.adaptive_sync_enabled; // disabled here, will be tested in CConfigManager::ensureVRR()
pMonitor->vrrActive = pMonitor->output->pending.adaptive_sync_enabled; // disabled here, will be tested in CConfigManager::ensureVRR()
pMonitor->vecPixelSize = pMonitor->vecSize;
@@ -1382,12 +1369,13 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
int x, y;
wlr_output_transformed_resolution(pMonitor->output, &x, &y);
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
pMonitor->vecTransformedSize = Vector2D(x,y);
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
pMonitor->vecTransformedSize = Vector2D(x, y);
if (pMonitor->createdByUser) {
wlr_box transformedBox = { 0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y };
wlr_box_transform(&transformedBox, &transformedBox, wlr_output_transform_invert(pMonitor->output->transform), (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
wlr_box transformedBox = {0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y};
wlr_box_transform(&transformedBox, &transformedBox, wlr_output_transform_invert(pMonitor->output->transform), (int)pMonitor->vecTransformedSize.x,
(int)pMonitor->vecTransformedSize.y);
pMonitor->vecPixelSize = Vector2D(transformedBox.width, transformedBox.height);
}
@@ -1431,9 +1419,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
void CHyprRenderer::ensureCursorRenderingMode() {
static auto *const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
static auto* const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
const auto PASSEDCURSORSECONDS = g_pInputManager->m_tmrLastCursorMovement.getSeconds();
const auto PASSEDCURSORSECONDS = g_pInputManager->m_tmrLastCursorMovement.getSeconds();
if (*PCURSORTIMEOUT > 0) {
if (*PCURSORTIMEOUT < PASSEDCURSORSECONDS && m_bHasARenderedCursor) {
@@ -1444,7 +1432,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
Debug::log(LOG, "Hiding the cursor (timeout)");
for (auto& m : g_pCompositor->m_vMonitors)
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
} else if (*PCURSORTIMEOUT > PASSEDCURSORSECONDS && !m_bHasARenderedCursor) {
m_bHasARenderedCursor = true;
@@ -1454,7 +1442,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
Debug::log(LOG, "Showing the cursor (timeout)");
for (auto& m : g_pCompositor->m_vMonitors)
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
}
} else {
m_bHasARenderedCursor = true;