mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-02 05:01:56 -07:00
@@ -4,7 +4,7 @@
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void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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const auto TEXTURE = wlr_surface_get_texture(surface);
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const auto RDATA = (SRenderData*)data;
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const auto RDATA = (SRenderData*)data;
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if (!TEXTURE)
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return;
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@@ -15,7 +15,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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wlr_box windowBox;
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if (RDATA->surface && surface == RDATA->surface)
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windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
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else // here we clamp to 2, these might be some tiny specks
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else // here we clamp to 2, these might be some tiny specks
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windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::max(surface->current.width, 2), std::max(surface->current.height, 2)};
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if (RDATA->squishOversized) {
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@@ -30,9 +30,9 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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scaleBox(&windowBox, RDATA->output->scale);
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
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float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
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rounding *= RDATA->output->scale;
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rounding -= 1; // to fix a border issue
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@@ -46,8 +46,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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else
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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}
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}
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else {
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} else {
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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}
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@@ -57,7 +56,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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}
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// reset the UV, we might've set it above
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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@@ -153,7 +152,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
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for (auto& w : g_pCompositor->m_vWindows) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID);
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if (w->m_iWorkspaceID != pWorkspace->m_iID || !w->m_bIsFullscreen){
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if (w->m_iWorkspaceID != pWorkspace->m_iID || !w->m_bIsFullscreen) {
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if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated() || PWORKSPACE->m_bForceRendering)))
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continue;
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@@ -184,19 +183,20 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
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}
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// and then special windows
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if (pMonitor->specialWorkspaceID) for (auto& w : g_pCompositor->m_vWindows) {
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if (!g_pCompositor->windowValidMapped(w.get()) && !w->m_bFadingOut)
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continue;
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if (pMonitor->specialWorkspaceID)
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!g_pCompositor->windowValidMapped(w.get()) && !w->m_bFadingOut)
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continue;
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if (w->m_iWorkspaceID != pMonitor->specialWorkspaceID)
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continue;
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if (w->m_iWorkspaceID != pMonitor->specialWorkspaceID)
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continue;
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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// render the bad boy
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// render the bad boy
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// and the overlay layers
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for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
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@@ -204,7 +204,6 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
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renderLayer(ls.get(), pMonitor, time);
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}
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for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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renderLayer(ls.get(), pMonitor, time);
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}
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@@ -226,11 +225,11 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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return;
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}
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto *const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
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SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
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SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
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if (ignorePosition) {
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renderdata.x = pMonitor->vecPosition.x;
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renderdata.y = pMonitor->vecPosition.y;
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@@ -239,19 +238,20 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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if (ignoreAllGeometry)
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decorate = false;
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renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
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renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
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renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
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renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
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renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
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renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
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renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
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renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : (PWORKSPACE->m_fAlpha.fl() / 255.f));
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renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
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(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = ignoreAllGeometry ? 0 : pWindow->m_sAdditionalConfigData.rounding;
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renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
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renderdata.pWindow = pWindow;
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renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
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renderdata.pWindow = pWindow;
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if (ignoreAllGeometry) {
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renderdata.alpha = 1.f;
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renderdata.alpha = 1.f;
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renderdata.fadeAlpha = 255.f;
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}
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@@ -265,9 +265,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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Vector2D offset;
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if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bPinned) {
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if (PWORKSPACE->m_vRenderOffset.vec().x != 0) {
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const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().x / PWSMON->vecSize.x;
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const auto WINBB = pWindow->getFullWindowBoundingBox();
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const auto WINBB = pWindow->getFullWindowBoundingBox();
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if (WINBB.x < PWSMON->vecPosition.x) {
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offset.x = (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
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@@ -275,9 +275,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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offset.x = (WINBB.x + WINBB.width - PWSMON->vecPosition.x - PWSMON->vecSize.x) * PROGRESS;
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}
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} else if (PWORKSPACE->m_vRenderOffset.vec().y) {
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const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().y / PWSMON->vecSize.y;
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const auto WINBB = pWindow->getFullWindowBoundingBox();
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const auto WINBB = pWindow->getFullWindowBoundingBox();
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if (WINBB.y < PWSMON->vecPosition.y) {
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offset.y = (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
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@@ -289,25 +289,26 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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renderdata.x += offset.x;
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renderdata.y += offset.y;
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}
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// render window decorations first, if not fullscreen full
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if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
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if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) for (auto& wd : pWindow->m_dWindowDecorations)
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if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL)
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for (auto& wd : pWindow->m_dWindowDecorations)
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f, offset);
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
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if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
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float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
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rounding *= pMonitor->scale;
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auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
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auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
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const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.isBeingAnimated();
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float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
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float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
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wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
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wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
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scaleBox(&windowBox, pMonitor->scale);
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@@ -328,15 +329,15 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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renderdata.x -= geom.x;
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renderdata.y -= geom.y;
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renderdata.dontRound = true; // don't round popups
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renderdata.pMonitor = pMonitor;
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renderdata.dontRound = true; // don't round popups
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renderdata.pMonitor = pMonitor;
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renderdata.squishOversized = false; // don't squish popups
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wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
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}
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}
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g_pHyprOpenGL->m_pCurrentWindow = nullptr;
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g_pHyprOpenGL->m_RenderData.clipBox = { 0, 0, 0, 0 };
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g_pHyprOpenGL->m_pCurrentWindow = nullptr;
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g_pHyprOpenGL->m_RenderData.clipBox = {0, 0, 0, 0};
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}
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void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, timespec* time) {
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@@ -345,29 +346,29 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
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return;
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}
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SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
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renderdata.fadeAlpha = pLayer->alpha.fl();
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renderdata.blur = pLayer->forceBlur;
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renderdata.surface = pLayer->layerSurface->surface;
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renderdata.decorate = false;
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renderdata.w = pLayer->layerSurface->surface->current.width;
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renderdata.h = pLayer->layerSurface->surface->current.height;
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SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
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renderdata.fadeAlpha = pLayer->alpha.fl();
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renderdata.blur = pLayer->forceBlur;
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renderdata.surface = pLayer->layerSurface->surface;
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renderdata.decorate = false;
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renderdata.w = pLayer->layerSurface->surface->current.width;
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renderdata.h = pLayer->layerSurface->surface->current.height;
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renderdata.blockBlurOptimization = pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
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renderdata.squishOversized = false; // don't squish popups
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renderdata.dontRound = true;
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renderdata.squishOversized = false; // don't squish popups
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renderdata.dontRound = true;
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wlr_layer_surface_v1_for_each_popup_surface(pLayer->layerSurface, renderSurface, &renderdata);
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}
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void CHyprRenderer::renderIMEPopup(SIMEPopup* pPopup, CMonitor* pMonitor, timespec* time) {
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SRenderData renderdata = {pMonitor->output, time, pPopup->realX, pPopup->realY};
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renderdata.blur = false;
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renderdata.surface = pPopup->pSurface->surface;
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renderdata.blur = false;
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renderdata.surface = pPopup->pSurface->surface;
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renderdata.decorate = false;
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renderdata.w = pPopup->pSurface->surface->current.width;
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renderdata.h = pPopup->pSurface->surface->current.height;
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renderdata.w = pPopup->pSurface->surface->current.width;
|
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renderdata.h = pPopup->pSurface->surface->current.height;
|
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wlr_surface_for_each_surface(pPopup->pSurface->surface, renderSurface, &renderdata);
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}
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@@ -406,14 +407,14 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
|
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continue;
|
||||
|
||||
if (w->m_bIsFloating)
|
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continue; // floating are in the second pass
|
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continue; // floating are in the second pass
|
||||
|
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if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
|
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continue; // special are in the third pass
|
||||
continue; // special are in the third pass
|
||||
|
||||
if (!shouldRenderWindow(w.get(), PMONITOR))
|
||||
continue;
|
||||
|
||||
|
||||
// render active window after all others of this pass
|
||||
if (w.get() == g_pCompositor->m_pLastWindow) {
|
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lastWindow = w.get();
|
||||
@@ -433,7 +434,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
|
||||
continue;
|
||||
|
||||
if (w->m_bIsFloating)
|
||||
continue; // floating are in the second pass
|
||||
continue; // floating are in the second pass
|
||||
|
||||
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
|
||||
continue; // special are in the third pass
|
||||
@@ -500,7 +501,7 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
|
||||
Vector2D uvTL;
|
||||
Vector2D uvBR = Vector2D(1, 1);
|
||||
|
||||
wlr_box geom;
|
||||
wlr_box geom;
|
||||
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
|
||||
|
||||
const auto SUBSURFACE = g_pXWaylandManager->getWindowSurface(pWindow) != pSurface && main;
|
||||
@@ -517,27 +518,34 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
|
||||
|
||||
if (uvBR.x < 0.01f || uvBR.y < 0.01f) {
|
||||
uvTL = Vector2D();
|
||||
uvBR = Vector2D(1,1);
|
||||
uvBR = Vector2D(1, 1);
|
||||
}
|
||||
|
||||
// TODO: (example: chromium) this still has a tiny "bump" at the end.
|
||||
if (main) {
|
||||
uvTL = uvTL + (Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height)) * (((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
|
||||
uvBR = uvBR * Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
uvTL = uvTL +
|
||||
(Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width),
|
||||
(double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height)) *
|
||||
(((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
|
||||
uvBR = uvBR *
|
||||
Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width),
|
||||
(double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
}
|
||||
} else if (main) {
|
||||
// oversized windows' UV adjusting
|
||||
uvTL = Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
uvBR = Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
uvTL =
|
||||
Vector2D((double)geom.x / ((double)pWindow->m_uSurface.xdg->surface->current.width), (double)geom.y / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
uvBR = Vector2D((double)(geom.width + geom.x) / ((double)pWindow->m_uSurface.xdg->surface->current.width),
|
||||
(double)(geom.y + geom.height) / ((double)pWindow->m_uSurface.xdg->surface->current.height));
|
||||
}
|
||||
|
||||
// set UV
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = uvBR;
|
||||
|
||||
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
|
||||
// No special UV mods needed
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
||||
}
|
||||
|
||||
@@ -551,12 +559,14 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
|
||||
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D(-1, -1))
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(0, 0);
|
||||
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x * (pWindow->m_vRealSize.vec().x / ((double)geom.width / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x)),
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y * (pWindow->m_vRealSize.vec().y / ((double)geom.height / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y)));
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight =
|
||||
Vector2D(g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x *
|
||||
(pWindow->m_vRealSize.vec().x / ((double)geom.width / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x)),
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y *
|
||||
(pWindow->m_vRealSize.vec().y / ((double)geom.height / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y)));
|
||||
}
|
||||
} else {
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
||||
}
|
||||
}
|
||||
@@ -582,7 +592,8 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
|
||||
if (PCANDIDATE->m_fAlpha.fl() != 255.f || PCANDIDATE->m_fActiveInactiveAlpha.fl() != 1.f || PWORKSPACE->m_fAlpha.fl() != 255.f)
|
||||
return false;
|
||||
|
||||
if (PCANDIDATE->m_vRealSize.vec() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.vec() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() || PCANDIDATE->m_vRealSize.isBeingAnimated())
|
||||
if (PCANDIDATE->m_vRealSize.vec() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.vec() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() ||
|
||||
PCANDIDATE->m_vRealSize.isBeingAnimated())
|
||||
return false;
|
||||
|
||||
if (!pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty())
|
||||
@@ -653,7 +664,7 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
|
||||
}
|
||||
|
||||
const auto RENDERERDRMFD = wlr_renderer_get_drm_fd(g_pCompositor->m_sWLRRenderer);
|
||||
const auto BACKENDDRMFD = wlr_backend_get_drm_fd(g_pCompositor->m_sWLRBackend);
|
||||
const auto BACKENDDRMFD = wlr_backend_get_drm_fd(g_pCompositor->m_sWLRBackend);
|
||||
|
||||
if (RENDERERDRMFD < 0 || BACKENDDRMFD < 0)
|
||||
return;
|
||||
@@ -677,28 +688,17 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
|
||||
if (!POUTPUTFORMATS)
|
||||
return;
|
||||
|
||||
const auto PRENDERERFORMATS = wlr_renderer_get_dmabuf_texture_formats(g_pCompositor->m_sWLRRenderer);
|
||||
wlr_drm_format_set scanoutFormats = { 0 };
|
||||
const auto PRENDERERFORMATS = wlr_renderer_get_dmabuf_texture_formats(g_pCompositor->m_sWLRRenderer);
|
||||
wlr_drm_format_set scanoutFormats = {0};
|
||||
|
||||
if (!wlr_drm_format_set_intersect(&scanoutFormats, POUTPUTFORMATS, PRENDERERFORMATS))
|
||||
return;
|
||||
|
||||
const wlr_linux_dmabuf_feedback_v1_tranche TRANCHES[] = {
|
||||
{
|
||||
.target_device = scanoutDevice,
|
||||
.flags = ZWP_LINUX_DMABUF_FEEDBACK_V1_TRANCHE_FLAGS_SCANOUT,
|
||||
.formats = &scanoutFormats
|
||||
}, {
|
||||
.target_device = rendererDevice,
|
||||
.formats = PRENDERERFORMATS
|
||||
}
|
||||
};
|
||||
{.target_device = scanoutDevice, .flags = ZWP_LINUX_DMABUF_FEEDBACK_V1_TRANCHE_FLAGS_SCANOUT, .formats = &scanoutFormats},
|
||||
{.target_device = rendererDevice, .formats = PRENDERERFORMATS}};
|
||||
|
||||
const wlr_linux_dmabuf_feedback_v1 FEEDBACK = {
|
||||
.main_device = rendererDevice,
|
||||
.tranches_len = sizeof(TRANCHES) / sizeof(TRANCHES[0]),
|
||||
.tranches = TRANCHES
|
||||
};
|
||||
const wlr_linux_dmabuf_feedback_v1 FEEDBACK = {.main_device = rendererDevice, .tranches_len = sizeof(TRANCHES) / sizeof(TRANCHES[0]), .tranches = TRANCHES};
|
||||
|
||||
if (!wlr_linux_dmabuf_v1_set_surface_feedback(g_pCompositor->m_sWLRLinuxDMABuf, g_pXWaylandManager->getWindowSurface(pWindow), &FEEDBACK)) {
|
||||
Debug::log(ERR, "Error in scanout mode setting: wlr_linux_dmabuf_v1_set_surface_feedback returned false.");
|
||||
@@ -711,12 +711,12 @@ void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
|
||||
|
||||
void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool test) {
|
||||
wlr_output_configuration_head_v1* head;
|
||||
bool noError = true;
|
||||
bool noError = true;
|
||||
|
||||
wl_list_for_each(head, &config->heads, link) {
|
||||
|
||||
std::string commandForCfg = "";
|
||||
const auto OUTPUT = head->state.output;
|
||||
const auto OUTPUT = head->state.output;
|
||||
|
||||
commandForCfg += std::string(OUTPUT->name) + ",";
|
||||
|
||||
@@ -730,9 +730,11 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
|
||||
wlr_output_enable(OUTPUT, head->state.enabled);
|
||||
|
||||
if (head->state.mode)
|
||||
commandForCfg += std::to_string(head->state.mode->width) + "x" + std::to_string(head->state.mode->height) + "@" + std::to_string(head->state.mode->refresh / 1000.f) + ",";
|
||||
commandForCfg +=
|
||||
std::to_string(head->state.mode->width) + "x" + std::to_string(head->state.mode->height) + "@" + std::to_string(head->state.mode->refresh / 1000.f) + ",";
|
||||
else
|
||||
commandForCfg += std::to_string(head->state.custom_mode.width) + "x" + std::to_string(head->state.custom_mode.height) + "@" + std::to_string(head->state.custom_mode.refresh / 1000.f) + ",";
|
||||
commandForCfg += std::to_string(head->state.custom_mode.width) + "x" + std::to_string(head->state.custom_mode.height) + "@" +
|
||||
std::to_string(head->state.custom_mode.refresh / 1000.f) + ",";
|
||||
|
||||
commandForCfg += std::to_string(head->state.x) + "x" + std::to_string(head->state.y) + "," + std::to_string(head->state.scale);
|
||||
|
||||
@@ -741,7 +743,7 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
|
||||
|
||||
std::string transformStr = std::string(OUTPUT->name) + ",transform," + std::to_string((int)OUTPUT->transform);
|
||||
|
||||
const auto PMONITOR = g_pCompositor->getMonitorFromName(OUTPUT->name);
|
||||
const auto PMONITOR = g_pCompositor->getMonitorFromName(OUTPUT->name);
|
||||
|
||||
if (!PMONITOR || OUTPUT->transform != PMONITOR->transform)
|
||||
g_pConfigManager->parseKeyword("monitor", transformStr);
|
||||
@@ -754,7 +756,7 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
|
||||
}
|
||||
|
||||
if (!test)
|
||||
g_pConfigManager->m_bWantsMonitorReload = true; // for monitor keywords
|
||||
g_pConfigManager->m_bWantsMonitorReload = true; // for monitor keywords
|
||||
|
||||
if (noError)
|
||||
wlr_output_configuration_v1_send_succeeded(config);
|
||||
@@ -774,53 +776,41 @@ void apply_exclusive(struct wlr_box* usable_area, uint32_t anchor, int32_t exclu
|
||||
struct {
|
||||
uint32_t singular_anchor;
|
||||
uint32_t anchor_triplet;
|
||||
int* positive_axis;
|
||||
int* negative_axis;
|
||||
int margin;
|
||||
int* positive_axis;
|
||||
int* negative_axis;
|
||||
int margin;
|
||||
} edges[] = {
|
||||
// Top
|
||||
{
|
||||
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
|
||||
.anchor_triplet =
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
|
||||
.positive_axis = &usable_area->y,
|
||||
.negative_axis = &usable_area->height,
|
||||
.margin = margin_top,
|
||||
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
|
||||
.positive_axis = &usable_area->y,
|
||||
.negative_axis = &usable_area->height,
|
||||
.margin = margin_top,
|
||||
},
|
||||
// Bottom
|
||||
{
|
||||
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.anchor_triplet =
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = NULL,
|
||||
.negative_axis = &usable_area->height,
|
||||
.margin = margin_bottom,
|
||||
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = NULL,
|
||||
.negative_axis = &usable_area->height,
|
||||
.margin = margin_bottom,
|
||||
},
|
||||
// Left
|
||||
{
|
||||
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
|
||||
.anchor_triplet =
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = &usable_area->x,
|
||||
.negative_axis = &usable_area->width,
|
||||
.margin = margin_left,
|
||||
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = &usable_area->x,
|
||||
.negative_axis = &usable_area->width,
|
||||
.margin = margin_left,
|
||||
},
|
||||
// Right
|
||||
{
|
||||
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
|
||||
.anchor_triplet =
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = NULL,
|
||||
.negative_axis = &usable_area->width,
|
||||
.margin = margin_right,
|
||||
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
||||
.positive_axis = NULL,
|
||||
.negative_axis = &usable_area->width,
|
||||
.margin = margin_right,
|
||||
},
|
||||
};
|
||||
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
|
||||
@@ -856,9 +846,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
|
||||
bounds = *usableArea;
|
||||
}
|
||||
|
||||
wlr_box box = {
|
||||
.width = PSTATE->desired_width,
|
||||
.height = PSTATE->desired_height};
|
||||
wlr_box box = {.width = PSTATE->desired_width, .height = PSTATE->desired_height};
|
||||
// Horizontal axis
|
||||
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
|
||||
if (box.width == 0) {
|
||||
@@ -888,8 +876,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
|
||||
// Margin
|
||||
if (box.width == 0) {
|
||||
box.x += PSTATE->margin.left;
|
||||
box.width = bounds.width -
|
||||
(PSTATE->margin.left + PSTATE->margin.right);
|
||||
box.width = bounds.width - (PSTATE->margin.left + PSTATE->margin.right);
|
||||
} else if ((PSTATE->anchor & both_horiz) == both_horiz) {
|
||||
// don't apply margins
|
||||
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
|
||||
@@ -899,8 +886,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
|
||||
}
|
||||
if (box.height == 0) {
|
||||
box.y += PSTATE->margin.top;
|
||||
box.height = bounds.height -
|
||||
(PSTATE->margin.top + PSTATE->margin.bottom);
|
||||
box.height = bounds.height - (PSTATE->margin.top + PSTATE->margin.bottom);
|
||||
} else if ((PSTATE->anchor & both_vert) == both_vert) {
|
||||
// don't apply margins
|
||||
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
|
||||
@@ -919,7 +905,8 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
|
||||
|
||||
wlr_layer_surface_v1_configure(ls->layerSurface, box.width, box.height);
|
||||
|
||||
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i with margins: t: %i l: %i r: %i b: %i", &ls, box.x, box.y, box.width, box.height, PSTATE->margin.top, PSTATE->margin.left, PSTATE->margin.right, PSTATE->margin.bottom);
|
||||
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i with margins: t: %i l: %i r: %i b: %i", &ls, box.x, box.y, box.width, box.height, PSTATE->margin.top,
|
||||
PSTATE->margin.left, PSTATE->margin.right, PSTATE->margin.bottom);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -930,8 +917,8 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
|
||||
return;
|
||||
|
||||
// Reset the reserved
|
||||
PMONITOR->vecReservedBottomRight = Vector2D();
|
||||
PMONITOR->vecReservedTopLeft = Vector2D();
|
||||
PMONITOR->vecReservedBottomRight = Vector2D();
|
||||
PMONITOR->vecReservedTopLeft = Vector2D();
|
||||
|
||||
wlr_box usableArea = {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
|
||||
|
||||
@@ -941,16 +928,16 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
|
||||
for (auto& la : PMONITOR->m_aLayerSurfaceLists)
|
||||
arrangeLayerArray(PMONITOR, la, false, &usableArea);
|
||||
|
||||
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
|
||||
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
|
||||
PMONITOR->vecReservedBottomRight = PMONITOR->vecSize - Vector2D(usableArea.width, usableArea.height) - PMONITOR->vecReservedTopLeft;
|
||||
|
||||
auto ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(PMONITOR->szName);
|
||||
if (ADDITIONALRESERVED == g_pConfigManager->m_mAdditionalReservedAreas.end()) {
|
||||
ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(""); // glob wildcard
|
||||
ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(""); // glob wildcard
|
||||
}
|
||||
|
||||
if (ADDITIONALRESERVED != g_pConfigManager->m_mAdditionalReservedAreas.end()) {
|
||||
PMONITOR->vecReservedTopLeft = PMONITOR->vecReservedTopLeft + Vector2D(ADDITIONALRESERVED->second.left, ADDITIONALRESERVED->second.top);
|
||||
PMONITOR->vecReservedTopLeft = PMONITOR->vecReservedTopLeft + Vector2D(ADDITIONALRESERVED->second.left, ADDITIONALRESERVED->second.top);
|
||||
PMONITOR->vecReservedBottomRight = PMONITOR->vecReservedBottomRight + Vector2D(ADDITIONALRESERVED->second.right, ADDITIONALRESERVED->second.bottom);
|
||||
}
|
||||
|
||||
@@ -960,7 +947,8 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
|
||||
|
||||
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(monitor);
|
||||
|
||||
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
|
||||
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y,
|
||||
PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
|
||||
}
|
||||
|
||||
void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
|
||||
@@ -1001,10 +989,11 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
|
||||
|
||||
pixman_region32_fini(&damageBoxForEach);
|
||||
|
||||
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
|
||||
if (*PLOGDAMAGE)
|
||||
Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1, damageBox.extents.y2 - damageBox.extents.y1);
|
||||
Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1,
|
||||
damageBox.extents.y2 - damageBox.extents.y1);
|
||||
|
||||
pixman_region32_fini(&damageBox);
|
||||
}
|
||||
@@ -1020,7 +1009,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
|
||||
m->addDamage(&fixedDamageBox);
|
||||
}
|
||||
|
||||
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
|
||||
if (*PLOGDAMAGE)
|
||||
Debug::log(LOG, "Damage: Window (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
|
||||
@@ -1030,10 +1019,10 @@ void CHyprRenderer::damageMonitor(CMonitor* pMonitor) {
|
||||
if (g_pCompositor->m_bUnsafeState || pMonitor->isMirror())
|
||||
return;
|
||||
|
||||
wlr_box damageBox = { 0, 0, INT16_MAX, INT16_MAX };
|
||||
wlr_box damageBox = {0, 0, INT16_MAX, INT16_MAX};
|
||||
pMonitor->addDamage(&damageBox);
|
||||
|
||||
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
|
||||
if (*PLOGDAMAGE)
|
||||
Debug::log(LOG, "Damage: Monitor %s", pMonitor->szName.c_str());
|
||||
@@ -1052,7 +1041,7 @@ void CHyprRenderer::damageBox(wlr_box* pBox) {
|
||||
m->addDamage(&damageBox);
|
||||
}
|
||||
|
||||
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
|
||||
|
||||
if (*PLOGDAMAGE)
|
||||
Debug::log(LOG, "Damage: Box: xy: %d, %d wh: %d, %d", pBox->x, pBox->y, pBox->width, pBox->height);
|
||||
@@ -1072,7 +1061,7 @@ void CHyprRenderer::damageRegion(pixman_region32_t* rg) {
|
||||
|
||||
void CHyprRenderer::damageMirrorsWith(CMonitor* pMonitor, pixman_region32_t* pRegion) {
|
||||
for (auto& mirror : pMonitor->mirrors) {
|
||||
Vector2D scale = {mirror->vecSize.x / pMonitor->vecSize.x, mirror->vecSize.y / pMonitor->vecSize.y};
|
||||
Vector2D scale = {mirror->vecSize.x / pMonitor->vecSize.x, mirror->vecSize.y / pMonitor->vecSize.y};
|
||||
|
||||
pixman_region32_t rg;
|
||||
pixman_region32_init(&rg);
|
||||
@@ -1088,13 +1077,14 @@ void CHyprRenderer::renderDragIcon(CMonitor* pMonitor, timespec* time) {
|
||||
return;
|
||||
|
||||
SRenderData renderdata = {pMonitor->output, time, g_pInputManager->m_sDrag.pos.x, g_pInputManager->m_sDrag.pos.y};
|
||||
renderdata.surface = g_pInputManager->m_sDrag.dragIcon->surface;
|
||||
renderdata.w = g_pInputManager->m_sDrag.dragIcon->surface->current.width;
|
||||
renderdata.h = g_pInputManager->m_sDrag.dragIcon->surface->current.height;
|
||||
renderdata.surface = g_pInputManager->m_sDrag.dragIcon->surface;
|
||||
renderdata.w = g_pInputManager->m_sDrag.dragIcon->surface->current.width;
|
||||
renderdata.h = g_pInputManager->m_sDrag.dragIcon->surface->current.height;
|
||||
|
||||
wlr_surface_for_each_surface(g_pInputManager->m_sDrag.dragIcon->surface, renderSurface, &renderdata);
|
||||
|
||||
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4, g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
|
||||
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4,
|
||||
g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
|
||||
g_pHyprRenderer->damageBox(&box);
|
||||
}
|
||||
|
||||
@@ -1128,14 +1118,11 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
}
|
||||
|
||||
// Check if the rule isn't already applied
|
||||
if (!force
|
||||
&& DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1)
|
||||
&& DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1)
|
||||
&& DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1)
|
||||
&& pMonitor->scale == pMonitorRule->scale
|
||||
&& ((DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1)) || pMonitorRule->offset == Vector2D(-1, -1))
|
||||
&& pMonitor->transform == pMonitorRule->transform
|
||||
&& pMonitorRule->enable10bit == pMonitor->enabled10bit) {
|
||||
if (!force && DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1) &&
|
||||
DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1) && pMonitor->scale == pMonitorRule->scale &&
|
||||
((DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1)) ||
|
||||
pMonitorRule->offset == Vector2D(-1, -1)) &&
|
||||
pMonitor->transform == pMonitorRule->transform && pMonitorRule->enable10bit == pMonitor->enabled10bit) {
|
||||
|
||||
Debug::log(LOG, "Not applying a new rule to %s because it's already applied!", pMonitor->szName.c_str());
|
||||
return true;
|
||||
@@ -1154,31 +1141,30 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
pMonitor->transform = pMonitorRule->transform;
|
||||
|
||||
// loop over modes and choose an appropriate one.
|
||||
if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1,-1) && pMonitorRule->resolution != Vector2D(-1,-2)) {
|
||||
if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1, -1) && pMonitorRule->resolution != Vector2D(-1, -2)) {
|
||||
if (!wl_list_empty(&pMonitor->output->modes)) {
|
||||
wlr_output_mode* mode;
|
||||
bool found = false;
|
||||
bool found = false;
|
||||
|
||||
wl_list_for_each(mode, &pMonitor->output->modes, link) {
|
||||
// if delta of refresh rate, w and h chosen and mode is < 1 we accept it
|
||||
if (DELTALESSTHAN(mode->width, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(mode->height, pMonitorRule->resolution.y, 1) && DELTALESSTHAN(mode->refresh / 1000.f, pMonitorRule->refreshRate, 1)) {
|
||||
if (DELTALESSTHAN(mode->width, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(mode->height, pMonitorRule->resolution.y, 1) &&
|
||||
DELTALESSTHAN(mode->refresh / 1000.f, pMonitorRule->refreshRate, 1)) {
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
|
||||
if (!wlr_output_test(pMonitor->output)) {
|
||||
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
mode->width, mode->height, mode->refresh / 1000.f);
|
||||
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
|
||||
(float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
|
||||
continue;
|
||||
}
|
||||
|
||||
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
mode->width, mode->height, mode->refresh);
|
||||
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh);
|
||||
|
||||
found = true;
|
||||
|
||||
pMonitor->refreshRate = mode->refresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(mode->width, mode->height);
|
||||
pMonitor->vecSize = Vector2D(mode->width, mode->height);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -1186,7 +1172,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
|
||||
if (!found) {
|
||||
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
|
||||
pMonitor->vecSize = pMonitorRule->resolution;
|
||||
pMonitor->vecSize = pMonitorRule->resolution;
|
||||
pMonitor->refreshRate = pMonitorRule->refreshRate;
|
||||
|
||||
if (!wlr_output_test(pMonitor->output)) {
|
||||
@@ -1195,27 +1181,28 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
|
||||
|
||||
if (!PREFERREDMODE) {
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f",
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Preferred is valid
|
||||
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
|
||||
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
|
||||
PREFERREDMODE->refresh / 1000.f);
|
||||
|
||||
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
} else {
|
||||
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
|
||||
(float)pMonitorRule->refreshRate);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
|
||||
pMonitor->vecSize = pMonitorRule->resolution;
|
||||
pMonitor->vecSize = pMonitorRule->resolution;
|
||||
pMonitor->refreshRate = pMonitorRule->refreshRate;
|
||||
|
||||
if (!wlr_output_test(pMonitor->output)) {
|
||||
@@ -1224,94 +1211,96 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
|
||||
|
||||
if (!PREFERREDMODE) {
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Preferred is valid
|
||||
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
|
||||
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
|
||||
PREFERREDMODE->refresh / 1000.f);
|
||||
|
||||
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
} else {
|
||||
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
|
||||
(float)pMonitorRule->refreshRate);
|
||||
}
|
||||
}
|
||||
} else if (pMonitorRule->resolution != Vector2D()) {
|
||||
if (!wl_list_empty(&pMonitor->output->modes)) {
|
||||
wlr_output_mode* mode;
|
||||
float currentWidth = 0;
|
||||
float currentHeight = 0;
|
||||
float currentRefresh = 0;
|
||||
bool success = false;
|
||||
float currentWidth = 0;
|
||||
float currentHeight = 0;
|
||||
float currentRefresh = 0;
|
||||
bool success = false;
|
||||
|
||||
//(-1,-1) indicates a preference to refreshrate over resolution, (-1,-2) preference to resolution
|
||||
if(pMonitorRule->resolution == Vector2D(-1,-1)) {
|
||||
if (pMonitorRule->resolution == Vector2D(-1, -1)) {
|
||||
wl_list_for_each(mode, &pMonitor->output->modes, link) {
|
||||
if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || mode->refresh > ( currentRefresh + 3000.f ) ) {
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
if (wlr_output_test(pMonitor->output)) {
|
||||
currentWidth = mode->width;
|
||||
currentHeight = mode->height;
|
||||
currentRefresh = mode->refresh;
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) || mode->refresh > (currentRefresh + 3000.f)) {
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
if (wlr_output_test(pMonitor->output)) {
|
||||
currentWidth = mode->width;
|
||||
currentHeight = mode->height;
|
||||
currentRefresh = mode->refresh;
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
wl_list_for_each(mode, &pMonitor->output->modes, link) {
|
||||
if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || ( mode->width > currentWidth && mode->height > currentHeight ) ) {
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
if (wlr_output_test(pMonitor->output)) {
|
||||
currentWidth = mode->width;
|
||||
currentHeight = mode->height;
|
||||
currentRefresh = mode->refresh;
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) ||
|
||||
(mode->width > currentWidth && mode->height > currentHeight)) {
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
if (wlr_output_test(pMonitor->output)) {
|
||||
currentWidth = mode->width;
|
||||
currentHeight = mode->height;
|
||||
currentRefresh = mode->refresh;
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!success) {
|
||||
Debug::log(LOG, "Monitor %s: REJECTED mode: %ix%i@%2f! Falling back to preferred.",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
mode->width, mode->height, mode->refresh / 1000.f);
|
||||
Debug::log(LOG, "Monitor %s: REJECTED mode: %ix%i@%2f! Falling back to preferred.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
|
||||
|
||||
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
|
||||
|
||||
if (!PREFERREDMODE) {
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f",
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f", (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Preferred is valid
|
||||
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
|
||||
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
|
||||
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f", pMonitor->output->name,
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height,
|
||||
PREFERREDMODE->refresh / 1000.f);
|
||||
|
||||
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
} else {
|
||||
|
||||
Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%2f.",
|
||||
pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh / 1000.f,
|
||||
Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%2f.", pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh / 1000.f,
|
||||
mode->width, mode->height, mode->refresh / 1000.f);
|
||||
|
||||
pMonitor->refreshRate = currentRefresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(currentWidth, currentHeight);
|
||||
pMonitor->vecSize = Vector2D(currentWidth, currentHeight);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
|
||||
|
||||
if (!PREFERREDMODE) {
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE",
|
||||
(int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
|
||||
|
||||
if (!wl_list_empty(&pMonitor->output->modes)) {
|
||||
wlr_output_mode* mode;
|
||||
@@ -1320,18 +1309,16 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
wlr_output_set_mode(pMonitor->output, mode);
|
||||
|
||||
if (!wlr_output_test(pMonitor->output)) {
|
||||
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
mode->width, mode->height, mode->refresh / 1000.f);
|
||||
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y,
|
||||
(float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
|
||||
continue;
|
||||
}
|
||||
|
||||
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.",
|
||||
pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate,
|
||||
mode->width, mode->height, mode->refresh);
|
||||
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.", pMonitor->output->name, (int)pMonitorRule->resolution.x,
|
||||
(int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh);
|
||||
|
||||
pMonitor->refreshRate = mode->refresh / 1000.f;
|
||||
pMonitor->vecSize = Vector2D(mode->width, mode->height);
|
||||
pMonitor->vecSize = Vector2D(mode->width, mode->height);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -1340,14 +1327,14 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
// Preferred is valid
|
||||
wlr_output_set_mode(pMonitor->output, PREFERREDMODE);
|
||||
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
|
||||
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
|
||||
|
||||
Debug::log(LOG, "Setting preferred mode for %s", pMonitor->output->name);
|
||||
}
|
||||
}
|
||||
|
||||
pMonitor->vrrActive = pMonitor->output->pending.adaptive_sync_enabled; // disabled here, will be tested in CConfigManager::ensureVRR()
|
||||
pMonitor->vrrActive = pMonitor->output->pending.adaptive_sync_enabled; // disabled here, will be tested in CConfigManager::ensureVRR()
|
||||
|
||||
pMonitor->vecPixelSize = pMonitor->vecSize;
|
||||
|
||||
@@ -1382,12 +1369,13 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
|
||||
int x, y;
|
||||
wlr_output_transformed_resolution(pMonitor->output, &x, &y);
|
||||
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
|
||||
pMonitor->vecTransformedSize = Vector2D(x,y);
|
||||
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
|
||||
pMonitor->vecTransformedSize = Vector2D(x, y);
|
||||
|
||||
if (pMonitor->createdByUser) {
|
||||
wlr_box transformedBox = { 0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y };
|
||||
wlr_box_transform(&transformedBox, &transformedBox, wlr_output_transform_invert(pMonitor->output->transform), (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
|
||||
wlr_box transformedBox = {0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y};
|
||||
wlr_box_transform(&transformedBox, &transformedBox, wlr_output_transform_invert(pMonitor->output->transform), (int)pMonitor->vecTransformedSize.x,
|
||||
(int)pMonitor->vecTransformedSize.y);
|
||||
|
||||
pMonitor->vecPixelSize = Vector2D(transformedBox.width, transformedBox.height);
|
||||
}
|
||||
@@ -1431,9 +1419,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
||||
}
|
||||
|
||||
void CHyprRenderer::ensureCursorRenderingMode() {
|
||||
static auto *const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
|
||||
static auto* const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
|
||||
|
||||
const auto PASSEDCURSORSECONDS = g_pInputManager->m_tmrLastCursorMovement.getSeconds();
|
||||
const auto PASSEDCURSORSECONDS = g_pInputManager->m_tmrLastCursorMovement.getSeconds();
|
||||
|
||||
if (*PCURSORTIMEOUT > 0) {
|
||||
if (*PCURSORTIMEOUT < PASSEDCURSORSECONDS && m_bHasARenderedCursor) {
|
||||
@@ -1444,7 +1432,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
|
||||
Debug::log(LOG, "Hiding the cursor (timeout)");
|
||||
|
||||
for (auto& m : g_pCompositor->m_vMonitors)
|
||||
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
|
||||
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
|
||||
} else if (*PCURSORTIMEOUT > PASSEDCURSORSECONDS && !m_bHasARenderedCursor) {
|
||||
m_bHasARenderedCursor = true;
|
||||
|
||||
@@ -1454,7 +1442,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
|
||||
Debug::log(LOG, "Showing the cursor (timeout)");
|
||||
|
||||
for (auto& m : g_pCompositor->m_vMonitors)
|
||||
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
|
||||
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
|
||||
}
|
||||
} else {
|
||||
m_bHasARenderedCursor = true;
|
||||
|
Reference in New Issue
Block a user