Added clang format (#1239)

* clang-format stuff and format files
This commit is contained in:
Vaxry
2022-12-16 17:17:31 +00:00
committed by GitHub
parent 7c33c7fc64
commit 98a4fa2b0d
90 changed files with 4118 additions and 3993 deletions

View File

@@ -4,43 +4,43 @@
#include <unordered_map>
class CShader {
public:
public:
~CShader();
GLuint program = 0;
GLint proj;
GLint color;
GLint tex;
GLint alpha;
GLint posAttrib;
GLint texAttrib;
GLint discardOpaque;
GLint proj;
GLint color;
GLint tex;
GLint alpha;
GLint posAttrib;
GLint texAttrib;
GLint discardOpaque;
GLint topLeft;
GLint bottomRight;
GLint fullSize;
GLint fullSizeUntransformed;
GLint radius;
GLint primitiveMultisample;
GLint topLeft;
GLint bottomRight;
GLint fullSize;
GLint fullSizeUntransformed;
GLint radius;
GLint primitiveMultisample;
GLint thick;
GLint thick;
GLint halfpixel;
GLint halfpixel;
GLint range;
GLint shadowPower;
GLint range;
GLint shadowPower;
GLint applyTint;
GLint tint;
GLint applyTint;
GLint tint;
GLint gradient;
GLint gradientLength;
GLint angle;
GLint gradient;
GLint gradientLength;
GLint angle;
GLint getUniformLocation(const std::string&);
GLint getUniformLocation(const std::string&);
void destroy();
void destroy();
private:
private:
std::unordered_map<std::string, GLint> m_muUniforms;
};