pluginapi: add separate window render events

This commit is contained in:
vaxerski
2023-05-26 13:07:45 +02:00
parent a2bb95fc60
commit 9c9b74179c
2 changed files with 6 additions and 0 deletions

View File

@@ -282,6 +282,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->m_pCurrentWindow = pWindow;
EMIT_HOOK_EVENT("render", RENDER_PRE_WINDOW);
if (*PDIMAROUND && pWindow->m_sAdditionalConfigData.dimAround && !m_bRenderingSnapshot && mode != RENDER_PASS_POPUP) {
wlr_box monbox = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y};
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMAROUND * renderdata.alpha * renderdata.fadeAlpha));
@@ -369,6 +371,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
}
}
EMIT_HOOK_EVENT("render", RENDER_POST_WINDOW);
g_pHyprOpenGL->m_pCurrentWindow = nullptr;
g_pHyprOpenGL->m_RenderData.clipBox = {0, 0, 0, 0};
}