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internal: add a watchdog
a watchdog will abort processing a signal if a timeout specified via debug:watchdog_timeout is reached.
This commit is contained in:
49
src/helpers/Watchdog.cpp
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49
src/helpers/Watchdog.cpp
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#include "Watchdog.hpp"
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#include <signal.h>
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#include "config/ConfigManager.hpp"
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CWatchdog::CWatchdog() {
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m_iMainThreadPID = pthread_self();
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m_pWatchdog = std::make_unique<std::thread>([this] {
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static auto* const PTIMEOUT = &g_pConfigManager->getConfigValuePtr("debug:watchdog_timeout")->intValue;
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while (1337) {
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std::unique_lock lk(m_mWatchdogMutex);
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if (!m_bWillWatch)
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m_cvWatchdogCondition.wait(lk, [this] { return m_bNotified; });
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else {
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if (m_cvWatchdogCondition.wait_for(lk, std::chrono::milliseconds((int)(*PTIMEOUT * 1000.0)), [this] { return m_bNotified; }) == false)
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pthread_kill(m_iMainThreadPID, SIGUSR1);
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}
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m_bWatching = false;
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m_bNotified = false;
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}
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});
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m_pWatchdog->detach();
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}
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void CWatchdog::startWatching() {
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static auto* const PTIMEOUT = &g_pConfigManager->getConfigValuePtr("debug:watchdog_timeout")->intValue;
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if (*PTIMEOUT == 0)
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return;
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m_tTriggered = std::chrono::high_resolution_clock::now();
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m_bWillWatch = true;
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m_bWatching = true;
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m_bNotified = true;
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m_cvWatchdogCondition.notify_all();
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}
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void CWatchdog::endWatching() {
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m_bWatching = false;
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m_bWillWatch = false;
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m_bNotified = true;
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m_cvWatchdogCondition.notify_all();
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}
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