layouts: ignore direction forces on non-map

This commit is contained in:
vaxerski
2023-05-24 19:23:07 +02:00
parent 53285a75ad
commit a4c120d608
4 changed files with 6 additions and 3 deletions

View File

@@ -189,7 +189,7 @@ class CWindow {
bool m_bIsPseudotiled = false;
Vector2D m_vPseudoSize = Vector2D(0, 0);
uint64_t m_iTags = 0;
bool m_bFirstMap = false; // for layouts
bool m_bIsFloating = false;
bool m_bDraggingTiled = false; // for dragging around tiled windows
bool m_bIsFullscreen = false;