layouts: ignore direction forces on non-map

This commit is contained in:
vaxerski
2023-05-24 19:23:07 +02:00
parent 53285a75ad
commit a4c120d608
4 changed files with 6 additions and 3 deletions

View File

@@ -58,6 +58,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bFadingOut = false;
PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW);
PWINDOW->m_iX11Type = PWINDOW->m_bIsX11 ? (PWINDOW->m_uSurface.xwayland->override_redirect ? 2 : 1) : 1;
PWINDOW->m_bFirstMap = true;
if (g_pInputManager->m_bLastFocusOnLS) // waybar fix
g_pInputManager->releaseAllMouseButtons();
@@ -584,6 +585,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
}
}
PWINDOW->m_bFirstMap = false;
Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y,
PWINDOW->m_vRealSize.goalv().x, PWINDOW->m_vRealSize.goalv().y);