core: drop using deques in favor of vectors

No point in most of these.
This commit is contained in:
Vaxry
2024-12-16 15:58:19 +00:00
parent de3ad245dc
commit a5234f26e4
25 changed files with 181 additions and 157 deletions

View File

@@ -1,6 +1,6 @@
#pragma once
#include <deque>
#include <vector>
#include <string>
#include "../config/ConfigDataValues.hpp"
@@ -344,8 +344,8 @@ class CWindow {
// Window decorations
// TODO: make this a SP.
std::deque<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations;
std::vector<IHyprWindowDecoration*> m_vDecosToRemove;
std::vector<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations;
std::vector<IHyprWindowDecoration*> m_vDecosToRemove;
// Special render data, rules, etc
SWindowData m_sWindowData;