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renderer: Add supercircular window corners (#8943)
renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule
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@@ -26,6 +26,7 @@ class CShader {
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GLint fullSizeUntransformed = -1;
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GLint radius = -1;
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GLint radiusOuter = -1;
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GLfloat roundingPower = -1;
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GLint thick = -1;
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