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lock: fix red screen issues with multiple monitors (#5100)
* lock: use uint64_t for iMonitorID * lock: move activateLock to onNewSessionLock * lock: add red screen fade * lock: damage when fading the red screen and delay for screencopy * lock: remove redundant scheduleFrameForMonitor
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@@ -15,8 +15,6 @@ static void handleSurfaceMap(void* owner, void* data) {
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if (PMONITOR)
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g_pHyprRenderer->damageMonitor(PMONITOR);
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g_pSessionLockManager->activateLock(); // activate lock here to prevent the red screen from flashing before that
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}
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static void handleSurfaceCommit(void* owner, void* data) {
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@@ -97,6 +95,8 @@ void CSessionLockManager::onNewSessionLock(wlr_session_lock_v1* pWlrLock) {
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m_sSessionLock.active = false;
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m_sSessionLock.mMonitorsWithoutMappedSurfaceTimers.clear();
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g_pCompositor->m_sSeat.exclusiveClient = nullptr;
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g_pInputManager->refocus();
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@@ -126,13 +126,15 @@ void CSessionLockManager::onNewSessionLock(wlr_session_lock_v1* pWlrLock) {
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pWlrLock, "wlr_session_lock_v1");
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wlr_session_lock_v1_send_locked(pWlrLock);
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g_pSessionLockManager->activateLock();
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}
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bool CSessionLockManager::isSessionLocked() {
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return m_sSessionLock.active;
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}
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SSessionLockSurface* CSessionLockManager::getSessionLockSurfaceForMonitor(const int& id) {
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SSessionLockSurface* CSessionLockManager::getSessionLockSurfaceForMonitor(uint64_t id) {
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for (auto& sls : m_sSessionLock.vSessionLockSurfaces) {
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if (sls->iMonitorID == id) {
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if (sls->mapped)
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@@ -145,6 +147,20 @@ SSessionLockSurface* CSessionLockManager::getSessionLockSurfaceForMonitor(const
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return nullptr;
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}
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// We don't want the red screen to flash.
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// This violates the protocol a bit, but tries to handle the missing sync between a lock surface beeing created and the red screen beeing drawn.
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float CSessionLockManager::getRedScreenAlphaForMonitor(uint64_t id) {
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const auto& NOMAPPEDSURFACETIMER = m_sSessionLock.mMonitorsWithoutMappedSurfaceTimers.find(id);
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if (NOMAPPEDSURFACETIMER == m_sSessionLock.mMonitorsWithoutMappedSurfaceTimers.end()) {
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m_sSessionLock.mMonitorsWithoutMappedSurfaceTimers.emplace(id, CTimer());
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m_sSessionLock.mMonitorsWithoutMappedSurfaceTimers[id].reset();
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return 0.f;
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}
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return std::clamp(NOMAPPEDSURFACETIMER->second.getSeconds() - /* delay for screencopy */ 0.5f, 0.f, 1.f);
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}
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bool CSessionLockManager::isSurfaceSessionLock(wlr_surface* pSurface) {
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for (auto& sls : m_sSessionLock.vSessionLockSurfaces) {
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if (sls->pWlrLockSurface->surface == pSurface)
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