lock: fix red screen issues with multiple monitors (#5100)

* lock: use uint64_t for iMonitorID

* lock: move activateLock to onNewSessionLock

* lock: add red screen fade

* lock: damage when fading the red screen and delay for screencopy

* lock: remove redundant scheduleFrameForMonitor
This commit is contained in:
Maximilian Seidler
2024-03-15 17:17:13 +01:00
committed by GitHub
parent bb933dcf04
commit a958884b52
4 changed files with 40 additions and 11 deletions

View File

@@ -815,16 +815,23 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace*
g_pHyprOpenGL->m_RenderData.renderModif = {};
}
void CHyprRenderer::renderLockscreen(CMonitor* pMonitor, timespec* now) {
void CHyprRenderer::renderLockscreen(CMonitor* pMonitor, timespec* now, const CBox& geometry) {
TRACY_GPU_ZONE("RenderLockscreen");
if (g_pSessionLockManager->isSessionLocked()) {
const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
Vector2D translate = {geometry.x, geometry.y};
float scale = (float)geometry.width / pMonitor->vecPixelSize.x;
const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
if (!PSLS) {
// locked with no surface, fill with red
CBox boxe = {0, 0, INT16_MAX, INT16_MAX};
g_pHyprOpenGL->renderRect(&boxe, CColor(1.0, 0.2, 0.2, 1.0));
const auto ALPHA = g_pSessionLockManager->getRedScreenAlphaForMonitor(pMonitor->ID);
CBox monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
g_pHyprOpenGL->renderRect(&monbox, CColor(1.0, 0.2, 0.2, ALPHA));
if (ALPHA < 1.f) /* animate */
damageMonitor(pMonitor);
} else {
renderSessionLockSurface(PSLS, pMonitor, now);
}
@@ -1206,7 +1213,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
CBox renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, renderBox);
renderLockscreen(pMonitor, &now);
renderLockscreen(pMonitor, &now, renderBox);
if (pMonitor == g_pCompositor->m_pLastMonitor) {
g_pHyprNotificationOverlay->draw(pMonitor);