lock: fix red screen issues with multiple monitors (#5100)

* lock: use uint64_t for iMonitorID

* lock: move activateLock to onNewSessionLock

* lock: add red screen fade

* lock: damage when fading the red screen and delay for screencopy

* lock: remove redundant scheduleFrameForMonitor
This commit is contained in:
Maximilian Seidler
2024-03-15 17:17:13 +01:00
committed by GitHub
parent bb933dcf04
commit a958884b52
4 changed files with 40 additions and 11 deletions

View File

@@ -59,7 +59,7 @@ class CHyprRenderer {
void setCursorHidden(bool hide);
void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false, const Vector2D& projSize = {}, bool fixMisalignedFSV1 = false);
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
void renderLockscreen(CMonitor* pMonitor, timespec* now);
void renderLockscreen(CMonitor* pMonitor, timespec* now, const CBox& geometry);
void setOccludedForBackLayers(CRegion& region, CWorkspace* pWorkspace);
void setOccludedForMainWorkspace(CRegion& region, CWorkspace* pWorkspace); // TODO: merge occlusion methods
bool canSkipBackBufferClear(CMonitor* pMonitor);