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vrr: add option to fix mouse breaking vrr (#6483)
* option to fix mouse breaking vrr * skip damage on mouse move * remove this-> & cleanup * add cursor:min_refresh_rate to avoid cursor freezing * run clang-format --------- Co-authored-by: UjinT34 <ujin@uvpn.ru>
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@@ -48,7 +48,7 @@ class CHyprRenderer {
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void arrangeLayersForMonitor(const int&);
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void damageSurface(SP<CWLSurfaceResource>, double, double, double scale = 1.0);
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void damageWindow(PHLWINDOW, bool forceFull = false);
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void damageBox(CBox*);
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void damageBox(CBox*, bool skipFrameSchedule = false);
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void damageBox(const int& x, const int& y, const int& w, const int& h);
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void damageRegion(const CRegion&);
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void damageMonitor(CMonitor*);
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