fix a VRAM leak in destroyMonitorResources

This commit is contained in:
vaxerski
2022-10-07 22:19:23 +01:00
parent 33d264eaa7
commit abc2d442dd
2 changed files with 7 additions and 3 deletions

View File

@@ -1287,6 +1287,8 @@ void CHyprOpenGLImpl::clearWithTex() {
}
void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
wlr_output_attach_render(pMonitor->output, nullptr);
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].primaryFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorSwapFB.release();
@@ -1298,4 +1300,6 @@ void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
g_pHyprOpenGL->m_mMonitorBGTextures.erase(pMonitor);
Debug::log(LOG, "Monitor %s -> destroyed all render data", pMonitor->szName.c_str());
wlr_output_rollback(pMonitor->output);
}