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xwayland: move to hyprland impl (#6086)
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66
src/protocols/XWaylandShell.hpp
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66
src/protocols/XWaylandShell.hpp
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#pragma once
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include "WaylandProtocol.hpp"
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#include "xwayland-shell-v1.hpp"
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#include "../helpers/signal/Signal.hpp"
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class CXWaylandSurfaceResource {
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public:
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CXWaylandSurfaceResource(SP<CXwaylandSurfaceV1> resource_, wlr_surface* surface_);
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~CXWaylandSurfaceResource();
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bool good();
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wl_client* client();
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struct {
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CSignal destroy;
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} events;
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uint64_t serial = 0;
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wlr_surface* surface = nullptr;
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WP<CXWaylandSurfaceResource> self;
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private:
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SP<CXwaylandSurfaceV1> resource;
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wl_client* pClient = nullptr;
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};
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class CXWaylandShellResource {
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public:
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CXWaylandShellResource(SP<CXwaylandShellV1> resource_);
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bool good();
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private:
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SP<CXwaylandShellV1> resource;
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};
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class CXWaylandShellProtocol : public IWaylandProtocol {
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public:
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CXWaylandShellProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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struct {
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CSignal newSurface; // SP<CXWaylandSurfaceResource>. Fired when it sets a serial, otherwise it's useless
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} events;
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private:
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void destroyResource(CXWaylandSurfaceResource* resource);
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void destroyResource(CXWaylandShellResource* resource);
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//
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std::vector<SP<CXWaylandShellResource>> m_vManagers;
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std::vector<SP<CXWaylandSurfaceResource>> m_vSurfaces;
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friend class CXWaylandSurfaceResource;
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friend class CXWaylandShellResource;
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};
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namespace PROTO {
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inline UP<CXWaylandShellProtocol> xwaylandShell;
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};
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