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opengl: tiled special require introspection
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@@ -160,7 +160,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
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return false;
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return false;
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for (auto& w : g_pCompositor->m_vWindows) {
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && *POPTIM))
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if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && *POPTIM && !g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)))
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continue;
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continue;
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if (!g_pHyprRenderer->shouldRenderWindow(w.get()))
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if (!g_pHyprRenderer->shouldRenderWindow(w.get()))
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