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layer-shell: render popups above everything
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@@ -113,7 +113,7 @@ class CHyprRenderer {
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void renderWorkspaceWindowsFullscreen(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
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void renderWorkspaceWindows(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
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void renderWindow(CWindow*, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
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void renderLayer(SLayerSurface*, CMonitor*, timespec*);
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void renderLayer(SLayerSurface*, CMonitor*, timespec*, bool popups = false);
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void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
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void renderDragIcon(CMonitor*, timespec*);
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void renderIMEPopup(CInputPopup*, CMonitor*, timespec*);
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