Minor fixes for virtual input devices

This commit is contained in:
vaxerski
2022-11-07 22:22:13 +00:00
parent 2a20cf5379
commit aefc34b405
4 changed files with 12 additions and 5 deletions

View File

@@ -52,9 +52,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
return;
}
if (g_pCompositor->m_sSeat.mouse->virt)
return; // don't refocus on virt
if (!g_pCompositor->m_bDPMSStateON && *PMOUSEDPMS) {
// enable dpms
g_pKeybindManager->dpms("on");
@@ -861,6 +858,10 @@ void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) {
}
}
bool CInputManager::shouldIgnoreVirtualKeyboard(SKeyboard* pKeyboard) {
return !pKeyboard || (m_sIMERelay.m_pKeyboardGrab && wl_resource_get_client(m_sIMERelay.m_pKeyboardGrab->pWlrKbGrab->resource) == wl_resource_get_client(wlr_input_device_get_virtual_keyboard(pKeyboard->keyboard)->resource));
}
void CInputManager::refocus() {
mouseMoveUnified(0, true);
}
@@ -1002,7 +1003,7 @@ uint32_t CInputManager::accumulateModsFromAllKBs() {
uint32_t finalMask = 0;
for (auto& kb : m_lKeyboards) {
if (kb.isVirtual)
if (kb.isVirtual && shouldIgnoreVirtualKeyboard(&kb))
continue;
finalMask |= wlr_keyboard_get_modifiers(wlr_keyboard_from_input_device(kb.keyboard));