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input: guard constraint in unconstrainMouse
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@@ -1290,6 +1290,7 @@ void CInputManager::unconstrainMouse() {
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wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
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wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
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const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
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const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
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if (PCONSTRAINT)
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PCONSTRAINT->active = false;
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PCONSTRAINT->active = false;
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g_pCompositor->m_sSeat.mouse->constraintActive = false;
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g_pCompositor->m_sSeat.mouse->constraintActive = false;
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