Render: add cursor_zoom

This commit is contained in:
vaxerski
2023-04-16 14:48:38 +01:00
parent 28dfe21584
commit b05ff89c76
7 changed files with 77 additions and 16 deletions

View File

@@ -145,6 +145,8 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, pixman_region32_t* pDamage, bool
}
void CHyprOpenGLImpl::end() {
static auto* const PZOOMRIGID = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_rigid")->intValue;
// end the render, copy the data to the WLR framebuffer
if (!m_bFakeFrame) {
pixman_region32_copy(m_RenderData.pDamage, &m_rOriginalDamageRegion);
@@ -155,20 +157,41 @@ void CHyprOpenGLImpl::end() {
glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb);
wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
if (m_RenderData.mouseZoomFactor != 1.f) {
const auto MOUSEPOS = g_pInputManager->getMouseCoordsInternal() - m_RenderData.pMonitor->vecPosition;
monbox.x -= MOUSEPOS.x;
monbox.y -= MOUSEPOS.y;
scaleBox(&monbox, m_RenderData.mouseZoomFactor);
monbox.x += *PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize.x / 2 : MOUSEPOS.x;
monbox.y += *PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize.y / 2 : MOUSEPOS.y;
if (monbox.x > 0)
monbox.x = 0;
if (monbox.y > 0)
monbox.y = 0;
if (monbox.x + monbox.width < m_RenderData.pMonitor->vecTransformedSize.x)
monbox.x = m_RenderData.pMonitor->vecTransformedSize.x - monbox.width;
if (monbox.y + monbox.height < m_RenderData.pMonitor->vecTransformedSize.y)
monbox.y = m_RenderData.pMonitor->vecTransformedSize.y - monbox.height;
}
clear(CColor(11.0 / 255.0, 11.0 / 255.0, 11.0 / 255.0, 1.0));
m_bEndFrame = true;
m_bApplyFinalShader = true;
m_bEndFrame = true;
m_bApplyFinalShader = true;
m_RenderData.useNearestNeighbor = true;
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 1.f, 0);
m_bApplyFinalShader = false;
m_bEndFrame = false;
m_RenderData.useNearestNeighbor = false;
m_bApplyFinalShader = false;
m_bEndFrame = false;
}
// reset our data
m_RenderData.pMonitor = nullptr;
m_iWLROutputFb = 0;
m_RenderData.pMonitor = nullptr;
m_iWLROutputFb = 0;
m_RenderData.mouseZoomFactor = 1.f;
}
void CHyprOpenGLImpl::initShaders() {
@@ -554,7 +577,13 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
glActiveTexture(GL_TEXTURE0);
glBindTexture(tex.m_iTarget, tex.m_iTexID);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
if (m_RenderData.useNearestNeighbor) {
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
} else {
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
glUseProgram(shader->program);