Render: add cursor_zoom

This commit is contained in:
vaxerski
2023-04-16 14:48:38 +01:00
parent 28dfe21584
commit b05ff89c76
7 changed files with 77 additions and 16 deletions

View File

@@ -74,6 +74,8 @@ struct SCurrentRenderData {
pixman_region32_t* pDamage = nullptr;
SRenderModifData renderModif;
float mouseZoomFactor = 1.f;
bool useNearestNeighbor = false;
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);