input: improve mouse release conditions

This commit is contained in:
vaxerski
2023-04-20 00:46:42 +01:00
parent f914a5a06d
commit b15803510c
2 changed files with 4 additions and 3 deletions

View File

@@ -796,8 +796,6 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
}
if (!pWindow || !windowValidMapped(pWindow)) {
g_pInputManager->releaseAllMouseButtons();
const auto PLASTWINDOW = m_pLastWindow;
m_pLastWindow = nullptr;
@@ -870,7 +868,6 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
// do pointer focus too
const auto POINTERLOCAL = g_pInputManager->getMouseCoordsInternal() - pWindow->m_vRealPosition.goalv();
g_pInputManager->releaseAllMouseButtons();
wlr_seat_pointer_notify_enter(m_sSeat.seat, PWINDOWSURFACE, POINTERLOCAL.x, POINTERLOCAL.y);
updateWindowAnimatedDecorationValues(pWindow);