animations: Refactor AnimatedVariable (#4911)

* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
This commit is contained in:
GartoxFR
2024-03-02 01:35:17 +01:00
committed by GitHub
parent f115ba94d2
commit b2c3440477
37 changed files with 491 additions and 589 deletions

View File

@@ -17,8 +17,8 @@
void addViewCoords(void* pWindow, int* x, int* y) {
const auto PWINDOW = (CWindow*)pWindow;
*x += PWINDOW->m_vRealPosition.goalv().x;
*y += PWINDOW->m_vRealPosition.goalv().y;
*x += PWINDOW->m_vRealPosition.goal().x;
*y += PWINDOW->m_vRealPosition.goal().y;
if (!PWINDOW->m_bIsX11 && PWINDOW->m_bIsMapped) {
wlr_box geom;
@@ -30,9 +30,9 @@ void addViewCoords(void* pWindow, int* x, int* y) {
}
void setAnimToMove(void* data) {
auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
CAnimatedVariable* animvar = (CAnimatedVariable*)data;
CBaseAnimatedVariable* animvar = (CBaseAnimatedVariable*)data;
animvar->setConfig(PANIMCFG);
}
@@ -323,7 +323,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
Debug::log(LOG, "Rule size, applying to {}", PWINDOW);
PWINDOW->m_vRealSize = Vector2D(SIZEX, SIZEY);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
PWINDOW->setHidden(false);
} catch (...) { Debug::log(LOG, "Rule size failed, rule: {} -> {}", r.szRule, r.szValue); }
@@ -334,10 +334,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto SIZE =
Vector2D(std::max((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goalv().x), std::max((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goalv().y));
Vector2D(std::max((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goal().x), std::max((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goal().y));
PWINDOW->m_vRealSize = SIZE;
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
PWINDOW->setHidden(false);
} catch (...) { Debug::log(LOG, "Rule minsize failed, rule: {} -> {}", r.szRule, r.szValue); }
@@ -348,10 +348,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto SIZE =
Vector2D(std::min((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goalv().x), std::min((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goalv().y));
Vector2D(std::min((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goal().x), std::min((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goal().y));
PWINDOW->m_vRealSize = SIZE;
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
PWINDOW->setHidden(false);
} catch (...) { Debug::log(LOG, "Rule maxsize failed, rule: {} -> {}", r.szRule, r.szValue); }
@@ -390,7 +390,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x;
} else {
posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x +
(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goalv().x);
(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().x);
}
}
@@ -409,7 +409,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y;
} else {
posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y +
(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goalv().y);
(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().y);
}
}
@@ -417,10 +417,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
int borderSize = PWINDOW->getRealBorderSize();
posX = std::clamp(posX, (int)(PMONITOR->vecReservedTopLeft.x + borderSize),
(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize.goalv().x - borderSize));
(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize.goal().x - borderSize));
posY = std::clamp(posY, (int)(PMONITOR->vecReservedTopLeft.y + borderSize),
(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize.goalv().y - borderSize));
(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize.goal().y - borderSize));
}
Debug::log(LOG, "Rule move, applying to {}", PWINDOW);
@@ -435,20 +435,20 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (ARGS[1] == "1")
RESERVEDOFFSET = (PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight) / 2.f;
PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.goalv() / 2.f + RESERVEDOFFSET;
PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.value() / 2.f + RESERVEDOFFSET;
}
}
// set the pseudo size to the GOAL of our current size
// because the windows are animated on RealSize
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv();
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal();
g_pCompositor->changeWindowZOrder(PWINDOW, true);
} else {
g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
// Set the pseudo size here too so that it doesnt end up being 0x0
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv() - Vector2D(10, 10);
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal() - Vector2D(10, 10);
}
const auto PFOCUSEDWINDOWPREV = g_pCompositor->m_pLastWindow;
@@ -617,7 +617,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bFirstMap = false;
Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition.goalv(), PWINDOW->m_vRealSize.goalv());
Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition.goal(), PWINDOW->m_vRealSize.goal());
auto workspaceID = requestedWorkspace != "" ? requestedWorkspace : PWORKSPACE->m_szName;
g_pEventManager->postEvent(SHyprIPCEvent{"openwindow", std::format("{:x},{},{},{}", PWINDOW, workspaceID, g_pXWaylandManager->getAppIDClass(PWINDOW), PWINDOW->m_szTitle)});
@@ -670,8 +670,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (PMONITOR) {
PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec() - PMONITOR->vecPosition;
PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.vec();
PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.value() - PMONITOR->vecPosition;
PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.value();
PWINDOW->m_eOriginalClosedExtents = PWINDOW->getFullWindowExtents();
}
@@ -760,8 +760,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID));
if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.vec() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.value() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
// anims
g_pAnimationManager->onWindowPostCreateClose(PWINDOW, true);
@@ -831,7 +831,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
PWINDOW->m_pPendingSizeAck.reset();
}
g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y,
g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
if (!PWINDOW->m_bIsX11) {
@@ -848,7 +848,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
if (MAXSIZE < Vector2D{1, 1})
return;
const auto REALSIZE = PWINDOW->m_vRealSize.goalv();
const auto REALSIZE = PWINDOW->m_vRealSize.goal();
Vector2D newSize = REALSIZE;
if (MAXSIZE.x < newSize.x)
@@ -862,7 +862,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
const Vector2D DELTA = REALSIZE - newSize;
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + DELTA / 2.0;
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goal() + DELTA / 2.0;
PWINDOW->m_vRealSize = newSize;
g_pXWaylandManager->setWindowSize(PWINDOW, newSize, true);
g_pHyprRenderer->damageWindow(PWINDOW);
@@ -1068,7 +1068,7 @@ void Events::listener_configureX11(void* owner, void* data) {
g_pHyprRenderer->damageWindow(PWINDOW);
if (!PWINDOW->m_bIsFloating || PWINDOW->m_bIsFullscreen || g_pInputManager->currentlyDraggedWindow == PWINDOW) {
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal(), true);
g_pInputManager->refocus();
g_pHyprRenderer->damageWindow(PWINDOW);
return;
@@ -1087,13 +1087,13 @@ void Events::listener_configureX11(void* owner, void* data) {
static auto* const PXWLFORCESCALEZERO = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("xwayland:force_zero_scaling");
if (**PXWLFORCESCALEZERO) {
if (const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); PMONITOR) {
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() / PMONITOR->scale);
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goal() / PMONITOR->scale);
PWINDOW->m_fX11SurfaceScaledBy = PMONITOR->scale;
}
}
PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
PWINDOW->m_vSize = PWINDOW->m_vRealSize.vec();
PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.value();
PWINDOW->m_vSize = PWINDOW->m_vRealSize.value();
wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height);
@@ -1105,7 +1105,7 @@ void Events::listener_configureX11(void* owner, void* data) {
if (!g_pCompositor->isWorkspaceVisible(PWINDOW->m_iWorkspaceID))
return; // further things are only for visible windows
PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.value() + PWINDOW->m_vRealSize.value() / 2.f)->activeWorkspace;
g_pCompositor->changeWindowZOrder(PWINDOW, true);
@@ -1123,8 +1123,8 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
if (!PWINDOW->m_bIsMapped)
return;
const auto POS = PWINDOW->m_vRealPosition.goalv();
const auto SIZ = PWINDOW->m_vRealSize.goalv();
const auto POS = PWINDOW->m_vRealPosition.goal();
const auto SIZ = PWINDOW->m_vRealSize.goal();
if (PWINDOW->m_uSurface.xwayland->width > 1 && PWINDOW->m_uSurface.xwayland->height > 1)
PWINDOW->setHidden(false);
@@ -1132,7 +1132,7 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
PWINDOW->setHidden(true);
if (PWINDOW->m_bIsFullscreen || !PWINDOW->m_bIsFloating) {
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal(), true);
g_pHyprRenderer->damageWindow(PWINDOW);
return;
}
@@ -1154,23 +1154,23 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
if (**PXWLFORCESCALEZERO) {
if (const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); PMONITOR) {
const Vector2D DELTA = PWINDOW->m_vRealSize.goalv() - PWINDOW->m_vRealSize.goalv() / PMONITOR->scale;
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() / PMONITOR->scale);
PWINDOW->m_vRealPosition.setValueAndWarp(PWINDOW->m_vRealPosition.goalv() + DELTA / 2.0);
const Vector2D DELTA = PWINDOW->m_vRealSize.goal() - PWINDOW->m_vRealSize.goal() / PMONITOR->scale;
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goal() / PMONITOR->scale);
PWINDOW->m_vRealPosition.setValueAndWarp(PWINDOW->m_vRealPosition.goal() + DELTA / 2.0);
}
}
PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goalv();
PWINDOW->m_vSize = PWINDOW->m_vRealSize.goalv();
PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goal();
PWINDOW->m_vSize = PWINDOW->m_vRealSize.goal();
PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.value() + PWINDOW->m_vRealSize.value() / 2.f)->activeWorkspace;
g_pCompositor->changeWindowZOrder(PWINDOW, true);
PWINDOW->updateWindowDecos();
g_pHyprRenderer->damageWindow(PWINDOW);
PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition.goalv();
PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize.goalv();
PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition.goal();
PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize.goal();
}
}