mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-14 19:45:45 -07:00
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable This commit decomposes the AnimatedVariable class into a base class with the common attribute to all variable types and a templated derived type containing strongly typed info on the type being animated. Access to the typed version is perfomed using the visitor pattern. A utility is provided to build a visitor on the fly using lambdas. Adding a new type to be animated should just be a matter of adding the typed in the list defined by the ANIMABLE_TYPES macro The size of the commit is justified by the API change in the AnimatedVariable class. No more vec(), fl() or col() method but a unified value() method. * animation: Remove visitor pattern * animation: Fix coding style * animation: Fix coding style
This commit is contained in:
@@ -17,8 +17,8 @@
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void addViewCoords(void* pWindow, int* x, int* y) {
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const auto PWINDOW = (CWindow*)pWindow;
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*x += PWINDOW->m_vRealPosition.goalv().x;
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*y += PWINDOW->m_vRealPosition.goalv().y;
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*x += PWINDOW->m_vRealPosition.goal().x;
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*y += PWINDOW->m_vRealPosition.goal().y;
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if (!PWINDOW->m_bIsX11 && PWINDOW->m_bIsMapped) {
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wlr_box geom;
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@@ -30,9 +30,9 @@ void addViewCoords(void* pWindow, int* x, int* y) {
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}
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void setAnimToMove(void* data) {
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auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
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auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
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CAnimatedVariable* animvar = (CAnimatedVariable*)data;
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CBaseAnimatedVariable* animvar = (CBaseAnimatedVariable*)data;
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animvar->setConfig(PANIMCFG);
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}
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@@ -323,7 +323,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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Debug::log(LOG, "Rule size, applying to {}", PWINDOW);
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PWINDOW->m_vRealSize = Vector2D(SIZEX, SIZEY);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
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PWINDOW->setHidden(false);
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} catch (...) { Debug::log(LOG, "Rule size failed, rule: {} -> {}", r.szRule, r.szValue); }
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@@ -334,10 +334,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
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const auto SIZE =
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Vector2D(std::max((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goalv().x), std::max((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goalv().y));
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Vector2D(std::max((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goal().x), std::max((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goal().y));
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PWINDOW->m_vRealSize = SIZE;
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
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PWINDOW->setHidden(false);
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} catch (...) { Debug::log(LOG, "Rule minsize failed, rule: {} -> {}", r.szRule, r.szValue); }
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@@ -348,10 +348,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
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const auto SIZE =
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Vector2D(std::min((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goalv().x), std::min((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goalv().y));
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Vector2D(std::min((double)std::stoll(SIZEXSTR), PWINDOW->m_vRealSize.goal().x), std::min((double)std::stoll(SIZEYSTR), PWINDOW->m_vRealSize.goal().y));
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PWINDOW->m_vRealSize = SIZE;
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
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PWINDOW->setHidden(false);
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} catch (...) { Debug::log(LOG, "Rule maxsize failed, rule: {} -> {}", r.szRule, r.szValue); }
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@@ -390,7 +390,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x;
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} else {
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posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x +
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(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goalv().x);
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(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().x);
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}
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}
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@@ -409,7 +409,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y;
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} else {
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posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y +
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(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goalv().y);
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(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().y);
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}
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}
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@@ -417,10 +417,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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int borderSize = PWINDOW->getRealBorderSize();
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posX = std::clamp(posX, (int)(PMONITOR->vecReservedTopLeft.x + borderSize),
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(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize.goalv().x - borderSize));
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(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize.goal().x - borderSize));
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posY = std::clamp(posY, (int)(PMONITOR->vecReservedTopLeft.y + borderSize),
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(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize.goalv().y - borderSize));
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(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize.goal().y - borderSize));
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}
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Debug::log(LOG, "Rule move, applying to {}", PWINDOW);
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@@ -435,20 +435,20 @@ void Events::listener_mapWindow(void* owner, void* data) {
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if (ARGS[1] == "1")
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RESERVEDOFFSET = (PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight) / 2.f;
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PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.goalv() / 2.f + RESERVEDOFFSET;
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PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.value() / 2.f + RESERVEDOFFSET;
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}
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}
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// set the pseudo size to the GOAL of our current size
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// because the windows are animated on RealSize
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv();
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal();
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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} else {
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g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
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// Set the pseudo size here too so that it doesnt end up being 0x0
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv() - Vector2D(10, 10);
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal() - Vector2D(10, 10);
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}
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const auto PFOCUSEDWINDOWPREV = g_pCompositor->m_pLastWindow;
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@@ -617,7 +617,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->m_bFirstMap = false;
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Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition.goalv(), PWINDOW->m_vRealSize.goalv());
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Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition.goal(), PWINDOW->m_vRealSize.goal());
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auto workspaceID = requestedWorkspace != "" ? requestedWorkspace : PWORKSPACE->m_szName;
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g_pEventManager->postEvent(SHyprIPCEvent{"openwindow", std::format("{:x},{},{},{}", PWINDOW, workspaceID, g_pXWaylandManager->getAppIDClass(PWINDOW), PWINDOW->m_szTitle)});
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@@ -670,8 +670,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
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if (PMONITOR) {
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec() - PMONITOR->vecPosition;
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PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.vec();
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.value() - PMONITOR->vecPosition;
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PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.value();
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PWINDOW->m_eOriginalClosedExtents = PWINDOW->getFullWindowExtents();
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}
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@@ -760,8 +760,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID));
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if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
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PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.vec() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
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if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
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PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.value() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
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// anims
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g_pAnimationManager->onWindowPostCreateClose(PWINDOW, true);
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@@ -831,7 +831,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
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PWINDOW->m_pPendingSizeAck.reset();
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}
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y,
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
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PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
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if (!PWINDOW->m_bIsX11) {
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@@ -848,7 +848,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
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if (MAXSIZE < Vector2D{1, 1})
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return;
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const auto REALSIZE = PWINDOW->m_vRealSize.goalv();
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const auto REALSIZE = PWINDOW->m_vRealSize.goal();
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Vector2D newSize = REALSIZE;
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if (MAXSIZE.x < newSize.x)
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@@ -862,7 +862,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
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const Vector2D DELTA = REALSIZE - newSize;
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PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + DELTA / 2.0;
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PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goal() + DELTA / 2.0;
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PWINDOW->m_vRealSize = newSize;
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g_pXWaylandManager->setWindowSize(PWINDOW, newSize, true);
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g_pHyprRenderer->damageWindow(PWINDOW);
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@@ -1068,7 +1068,7 @@ void Events::listener_configureX11(void* owner, void* data) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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if (!PWINDOW->m_bIsFloating || PWINDOW->m_bIsFullscreen || g_pInputManager->currentlyDraggedWindow == PWINDOW) {
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal(), true);
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g_pInputManager->refocus();
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g_pHyprRenderer->damageWindow(PWINDOW);
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return;
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@@ -1087,13 +1087,13 @@ void Events::listener_configureX11(void* owner, void* data) {
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static auto* const PXWLFORCESCALEZERO = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("xwayland:force_zero_scaling");
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if (**PXWLFORCESCALEZERO) {
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if (const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); PMONITOR) {
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() / PMONITOR->scale);
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goal() / PMONITOR->scale);
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PWINDOW->m_fX11SurfaceScaledBy = PMONITOR->scale;
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}
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}
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize.vec();
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.value();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize.value();
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wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height);
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@@ -1105,7 +1105,7 @@ void Events::listener_configureX11(void* owner, void* data) {
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if (!g_pCompositor->isWorkspaceVisible(PWINDOW->m_iWorkspaceID))
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return; // further things are only for visible windows
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.value() + PWINDOW->m_vRealSize.value() / 2.f)->activeWorkspace;
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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@@ -1123,8 +1123,8 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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if (!PWINDOW->m_bIsMapped)
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return;
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const auto POS = PWINDOW->m_vRealPosition.goalv();
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const auto SIZ = PWINDOW->m_vRealSize.goalv();
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const auto POS = PWINDOW->m_vRealPosition.goal();
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const auto SIZ = PWINDOW->m_vRealSize.goal();
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if (PWINDOW->m_uSurface.xwayland->width > 1 && PWINDOW->m_uSurface.xwayland->height > 1)
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PWINDOW->setHidden(false);
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@@ -1132,7 +1132,7 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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PWINDOW->setHidden(true);
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if (PWINDOW->m_bIsFullscreen || !PWINDOW->m_bIsFloating) {
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal(), true);
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g_pHyprRenderer->damageWindow(PWINDOW);
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return;
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}
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@@ -1154,23 +1154,23 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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if (**PXWLFORCESCALEZERO) {
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if (const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); PMONITOR) {
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const Vector2D DELTA = PWINDOW->m_vRealSize.goalv() - PWINDOW->m_vRealSize.goalv() / PMONITOR->scale;
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() / PMONITOR->scale);
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PWINDOW->m_vRealPosition.setValueAndWarp(PWINDOW->m_vRealPosition.goalv() + DELTA / 2.0);
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const Vector2D DELTA = PWINDOW->m_vRealSize.goal() - PWINDOW->m_vRealSize.goal() / PMONITOR->scale;
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goal() / PMONITOR->scale);
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PWINDOW->m_vRealPosition.setValueAndWarp(PWINDOW->m_vRealPosition.goal() + DELTA / 2.0);
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}
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}
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goalv();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize.goalv();
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goal();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize.goal();
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.value() + PWINDOW->m_vRealSize.value() / 2.f)->activeWorkspace;
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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PWINDOW->updateWindowDecos();
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g_pHyprRenderer->damageWindow(PWINDOW);
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PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition.goalv();
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PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize.goalv();
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PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition.goal();
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PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize.goal();
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}
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}
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