animations: Refactor AnimatedVariable (#4911)

* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
This commit is contained in:
GartoxFR
2024-03-02 01:35:17 +01:00
committed by GitHub
parent f115ba94d2
commit b2c3440477
37 changed files with 491 additions and 589 deletions

View File

@@ -212,7 +212,7 @@ void CToplevelExportProtocolManager::captureToplevel(wl_client* client, wl_resou
PFRAME->dmabufFormat = DRM_FORMAT_INVALID;
}
PFRAME->box = {0, 0, (int)(PFRAME->pWindow->m_vRealSize.vec().x * PMONITOR->scale), (int)(PFRAME->pWindow->m_vRealSize.vec().y * PMONITOR->scale)};
PFRAME->box = {0, 0, (int)(PFRAME->pWindow->m_vRealSize.value().x * PMONITOR->scale), (int)(PFRAME->pWindow->m_vRealSize.value().y * PMONITOR->scale)};
int ow, oh;
wlr_output_effective_resolution(PMONITOR->output, &ow, &oh);
PFRAME->box.transform(PMONITOR->transform, ow, oh).round();
@@ -322,7 +322,7 @@ void CToplevelExportProtocolManager::onOutputCommit(CMonitor* pMonitor, wlr_outp
if (PMONITOR != g_pCompositor->getMonitorFromID(f->pWindow->m_iMonitorID))
continue;
CBox geometry = {f->pWindow->m_vRealPosition.vec().x, f->pWindow->m_vRealPosition.vec().y, f->pWindow->m_vRealSize.vec().x, f->pWindow->m_vRealSize.vec().y};
CBox geometry = {f->pWindow->m_vRealPosition.value().x, f->pWindow->m_vRealPosition.value().y, f->pWindow->m_vRealSize.value().x, f->pWindow->m_vRealSize.value().y};
if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, pMonitor->output, geometry.pWlr()))
continue;
@@ -404,7 +404,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (frame->overlayCursor)
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.vec());
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
if (!PFORMAT) {
@@ -450,7 +450,7 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (frame->overlayCursor)
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.vec());
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
g_pHyprRenderer->endRender();
return true;