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refactor: move a few things to desktop/
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@@ -3,7 +3,6 @@
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#include "../defines.hpp"
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#include <list>
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#include "../helpers/Monitor.hpp"
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#include "../helpers/Workspace.hpp"
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#include "../Window.hpp"
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#include "OpenGL.hpp"
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#include "Renderbuffer.hpp"
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@@ -11,6 +10,7 @@
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#include "../helpers/Region.hpp"
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struct SMonitorRule;
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class CWorkspace;
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// TODO: add fuller damage tracking for updating only parts of a window
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enum DAMAGETRACKINGMODES {
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