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compositor: fix missed raw throws
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@@ -460,7 +460,7 @@ void CCompositor::startCompositor() {
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if (m_szWLDisplaySocket.empty()) {
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Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
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wlr_backend_destroy(m_sWLRBackend);
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throw std::runtime_error("m_szWLDisplaySocket was null! (wl_display_add_socket and wl_display_add_socket_auto failed)");
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throwError("m_szWLDisplaySocket was null! (wl_display_add_socket and wl_display_add_socket_auto failed)");
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}
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setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket.c_str(), 1);
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@@ -482,7 +482,7 @@ void CCompositor::startCompositor() {
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Debug::log(CRIT, "Backend did not start!");
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wlr_backend_destroy(m_sWLRBackend);
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wl_display_destroy(m_sWLDisplay);
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throw std::runtime_error("The backend could not start!");
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throwError("The backend could not start!");
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}
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wlr_cursor_set_xcursor(m_sWLRCursor, m_sWLRXCursorMgr, "left_ptr");
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