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input: don't refocus on switched workspace on the same monitor
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@@ -45,6 +45,23 @@ void CInputManager::simulateMouseMovement() {
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m_tmrLastCursorMovement.reset();
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}
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void CInputManager::sendMotionEventsToFocused() {
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if (!g_pCompositor->m_pLastFocus)
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return;
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// todo: this sucks ass
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const auto PWINDOW = g_pCompositor->getWindowFromSurface(g_pCompositor->m_pLastFocus);
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const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus);
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition.goalv() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, LOCAL.x, LOCAL.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, now.tv_sec * 1000 + now.tv_nsec / 10000000, LOCAL.x, LOCAL.y);
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}
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void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
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static auto* const PMOUSEREFOCUS = &g_pConfigManager->getConfigValuePtr("input:mouse_refocus")->intValue;
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@@ -1569,7 +1586,7 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
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wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
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eBorderIconDirection direction = BORDERICON_NONE;
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wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
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box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
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box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
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if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) {
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direction = BORDERICON_NONE;
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