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renderer: fade out windows on silent moves
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@@ -352,6 +352,10 @@ class CWindow {
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// animated tint
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CAnimatedVariable<float> m_fDimPercent;
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// animate moving to an invisible workspace
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int m_iMonitorMovedFrom = -1; // -1 means not moving
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CAnimatedVariable<float> m_fMovingToWorkspaceAlpha;
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// swallowing
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PHLWINDOWREF m_pSwallowed;
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