pass: overload TexPass constructor

overload it with a rvalue to allow us to move the data directly avoiding
an extra copy. because SRenderData is not trivially copyable.
This commit is contained in:
Tom Englund
2025-07-04 09:58:37 +02:00
committed by Vaxry
parent c75f85098c
commit bb958a9e13
10 changed files with 17 additions and 12 deletions

View File

@@ -271,5 +271,5 @@ void CHyprDebugOverlay::draw() {
CTexPassElement::SRenderData data;
data.tex = m_texture;
data.box = {0, 0, PMONITOR->m_pixelSize.x, PMONITOR->m_pixelSize.y};
g_pHyprRenderer->m_renderPass.add(makeShared<CTexPassElement>(data));
g_pHyprRenderer->m_renderPass.add(makeShared<CTexPassElement>(std::move(data)));
}